this doesn't compile yet, but have something to peek at
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329 changed files with 3247 additions and 2953 deletions
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@ -1,7 +1,7 @@
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package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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@ -11,7 +11,7 @@ public class ImperfectRitualDay extends ImperfectRitual
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{
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public ImperfectRitualDay()
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{
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super("day", new BlockStack(Blocks.GOLD_BLOCK), 5000, true, "ritual." + Constants.Mod.MODID + ".imperfect.day");
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super("day", new BlockStack(Blocks.GOLD_BLOCK), 5000, true, "ritual." + BloodMagic.MODID + ".imperfect.day");
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}
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@Override
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package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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@ -11,7 +11,7 @@ public class ImperfectRitualNight extends ImperfectRitual
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{
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public ImperfectRitualNight()
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{
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super("night", new BlockStack(Blocks.LAPIS_BLOCK), 100, true, "ritual." + Constants.Mod.MODID + ".imperfect.night");
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super("night", new BlockStack(Blocks.LAPIS_BLOCK), 100, true, "ritual." + BloodMagic.MODID + ".imperfect.night");
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}
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@Override
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package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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@ -11,7 +11,7 @@ public class ImperfectRitualRain extends ImperfectRitual
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{
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public ImperfectRitualRain()
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{
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super("rain", new BlockStack(Blocks.WATER), 5000, true, "ritual." + Constants.Mod.MODID + ".imperfect.rain");
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super("rain", new BlockStack(Blocks.WATER), 5000, true, "ritual." + BloodMagic.MODID + ".imperfect.rain");
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}
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@Override
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@ -1,20 +1,19 @@
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package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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public class ImperfectRitualResistance extends ImperfectRitual
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{
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public ImperfectRitualResistance()
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{
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super("resistance", new BlockStack(Blocks.BEDROCK), 5000, "ritual." + Constants.Mod.MODID + ".imperfect.resistance");
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super("resistance", new BlockStack(Blocks.BEDROCK), 5000, "ritual." + BloodMagic.MODID + ".imperfect.resistance");
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}
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@Override
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@ -1,21 +1,20 @@
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package WayofTime.bloodmagic.ritual.imperfect;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.BlockStack;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
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import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
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import net.minecraft.entity.monster.EntityZombie;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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public class ImperfectRitualZombie extends ImperfectRitual
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{
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public ImperfectRitualZombie()
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{
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super("zombie", new BlockStack(Blocks.COAL_BLOCK), 5000, "ritual." + Constants.Mod.MODID + ".imperfect.zombie");
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super("zombie", new BlockStack(Blocks.COAL_BLOCK), 5000, "ritual." + BloodMagic.MODID + ".imperfect.zombie");
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}
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@Override
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