this doesn't compile yet, but have something to peek at
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329 changed files with 3247 additions and 2953 deletions
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@ -1,11 +1,10 @@
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package WayofTime.bloodmagic.ritual;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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@ -31,7 +30,7 @@ public class RitualFelling extends Ritual
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public RitualFelling()
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{
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super("ritualFelling", 0, 20000, "ritual." + Constants.Mod.MODID + ".fellingRitual");
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super("ritualFelling", 0, 20000, "ritual." + BloodMagic.MODID + ".fellingRitual");
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addBlockRange(FELLING_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -3, -10), new BlockPos(11, 27, 11)));
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addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));
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