this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -1,11 +1,10 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
@ -31,7 +30,7 @@ public class RitualFelling extends Ritual
public RitualFelling()
{
super("ritualFelling", 0, 20000, "ritual." + Constants.Mod.MODID + ".fellingRitual");
super("ritualFelling", 0, 20000, "ritual." + BloodMagic.MODID + ".fellingRitual");
addBlockRange(FELLING_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -3, -10), new BlockPos(11, 27, 11)));
addBlockRange(CHEST_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1));