this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -40,7 +40,7 @@ import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionMultiWill;
import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.HashMultimap;
@ -80,8 +80,8 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
setMaxDamage(getMaxDamage() * 2);
// super(ModItems.soulToolMaterial);
setUnlocalizedName(Constants.Mod.MODID + ".sentientShovel");
setCreativeTab(BloodMagic.tabBloodMagic);
setUnlocalizedName(BloodMagic.MODID + ".sentientShovel");
setCreativeTab(BloodMagic.TAB_BM);
}
@Override
@ -100,7 +100,7 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
@Override
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
{
return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair);
return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair);
}
public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
@ -372,7 +372,7 @@ public class ItemSentientShovel extends ItemSpade implements IDemonWillWeapon, I
double willModifier = killedEntity instanceof EntitySlime ? 0.67 : 1;
IDemonWill soul = ((IDemonWill) ModItems.MONSTER_SOUL);
IDemonWill soul = ((IDemonWill) RegistrarBloodMagicItems.MONSTER_SOUL);
EnumDemonWillType type = this.getCurrentType(stack);