this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -31,7 +31,7 @@ import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
import java.util.Locale;
@ -47,8 +47,8 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
public ItemSentientBow()
{
super();
setUnlocalizedName(Constants.Mod.MODID + ".sentientBow");
setCreativeTab(BloodMagic.tabBloodMagic);
setUnlocalizedName(BloodMagic.MODID + ".sentientBow");
setCreativeTab(BloodMagic.TAB_BM);
this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter()
{
@SideOnly(Side.CLIENT)
@ -60,7 +60,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
} else
{
ItemStack itemstack = entityIn.getActiveItemStack();
return !itemstack.isEmpty() && itemstack.getItem() == ModItems.SENTIENT_BOW ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F;
return !itemstack.isEmpty() && itemstack.getItem() == RegistrarBloodMagicItems.SENTIENT_BOW ? (float) (stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F : 0.0F;
}
}
});
@ -77,7 +77,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
@SideOnly(Side.CLIENT)
public float apply(ItemStack stack, World world, EntityLivingBase entityIn)
{
return ((ItemSentientBow) ModItems.SENTIENT_BOW).getCurrentType(stack).ordinal();
return ((ItemSentientBow) RegistrarBloodMagicItems.SENTIENT_BOW).getCurrentType(stack).ordinal();
}
});
}
@ -85,7 +85,7 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool, ISentien
@Override
public boolean getIsRepairable(ItemStack toRepair, ItemStack repair)
{
return ModItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair);
return RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL == repair.getItem() || super.getIsRepairable(toRepair, repair);
}
public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)