this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -130,7 +130,7 @@ public class EntityAIFollowOwner extends EntityAIBase
{
for (int i1 = 0; i1 <= 4; ++i1)
{
if ((l < 1 || i1 < 1 || l > 3 || i1 > 3) && this.theWorld.getBlockState(new BlockPos(i + l, k - 1, j + i1)).isFullyOpaque() && this.isEmptyBlock(new BlockPos(i + l, k, j + i1)) && this.isEmptyBlock(new BlockPos(i + l, k + 1, j + i1)))
if ((l < 1 || i1 < 1 || l > 3 || i1 > 3) && this.theWorld.getBlockState(new BlockPos(i + l, k - 1, j + i1)).isTopSolid() && this.isEmptyBlock(new BlockPos(i + l, k, j + i1)) && this.isEmptyBlock(new BlockPos(i + l, k + 1, j + i1)))
{
this.thePet.setLocationAndAngles((double) ((float) (i + l) + 0.5F), (double) k, (double) ((float) (j + i1) + 0.5F), this.thePet.rotationYaw, this.thePet.rotationPitch);
this.petPathfinder.clearPathEntity();