this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -1,6 +1,6 @@
package WayofTime.bloodmagic.client.mesh;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.iface.IActivatable;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
@ -21,8 +21,8 @@ public class CustomMeshDefinitionActivatable implements ItemMeshDefinition
{
if (stack != null && stack.getItem() instanceof IActivatable)
if (((IActivatable) stack.getItem()).getActivated(stack))
return new ModelResourceLocation(new ResourceLocation(Constants.Mod.MODID, "item/" + name), "active=true");
return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, "item/" + name), "active=true");
return new ModelResourceLocation(new ResourceLocation(Constants.Mod.MODID, "item/" + name), "active=false");
return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, "item/" + name), "active=false");
}
}