this doesn't compile yet, but have something to peek at

This commit is contained in:
Nicholas Ignoffo 2017-08-14 20:53:42 -07:00
parent 973f1019a5
commit 5fcdd978d7
329 changed files with 3247 additions and 2953 deletions

View file

@ -1,8 +1,8 @@
package WayofTime.bloodmagic.client.hud;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;
@ -28,15 +28,15 @@ public class HUDElementHolding extends HUDElement
{
ItemStack sigilHolding = minecraft.player.getHeldItemMainhand();
// Check mainhand for Sigil of Holding
if (!(sigilHolding.getItem() == ModItems.SIGIL_HOLDING))
if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING))
sigilHolding = minecraft.player.getHeldItemOffhand();
// Check offhand for Sigil of Holding
if (!(sigilHolding.getItem() == ModItems.SIGIL_HOLDING))
if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING))
return;
Gui ingameGui = minecraft.ingameGUI;
minecraft.getTextureManager().bindTexture(new ResourceLocation(Constants.Mod.MODID, "textures/gui/widgets.png"));
minecraft.getTextureManager().bindTexture(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png"));
GlStateManager.color(1.0F, 1.0F, 1.0F);
ingameGui.drawTexturedModalRect(resolution.getScaledWidth() / 2 + 100 + getXOffset(), resolution.getScaledHeight() - 22 + getYOffset(), 0, 0, 102, 22);
int currentSlot = ItemSigilHolding.getCurrentItemOrdinal(sigilHolding);