this doesn't compile yet, but have something to peek at
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329 changed files with 3247 additions and 2953 deletions
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@ -2,6 +2,7 @@ package WayofTime.bloodmagic.block;
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import java.util.Random;
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import WayofTime.bloodmagic.BloodMagic;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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@ -16,8 +17,7 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
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import javax.annotation.Nullable;
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@ -29,7 +29,7 @@ public class BlockBloodLight extends Block
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{
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super(Material.CLOTH);
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setUnlocalizedName(Constants.Mod.MODID + ".bloodLight");
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setUnlocalizedName(BloodMagic.MODID + ".bloodLight");
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}
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@Nullable
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@ -109,7 +109,7 @@ public class BlockBloodLight extends Block
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if (rand.nextInt(3) != 0)
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{
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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if (!playerSP.getActiveItemStack().isEmpty() && playerSP.getActiveItemStack().getItem() == ModItems.SIGIL_BLOOD_LIGHT)
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if (!playerSP.getActiveItemStack().isEmpty() && playerSP.getActiveItemStack().getItem() == RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT)
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{
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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world.spawnParticle(EnumParticleTypes.REDSTONE, pos.getX() + 0.5D + rand.nextGaussian() / 8, pos.getY() + 0.5D, pos.getZ() + 0.5D + rand.nextGaussian() / 8, 0, 0, 0, 0);
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