this doesn't compile yet, but have something to peek at
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329 changed files with 3247 additions and 2953 deletions
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@ -3,12 +3,11 @@ package WayofTime.bloodmagic.block;
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import java.util.List;
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import java.util.Random;
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import WayofTime.bloodmagic.BloodMagic;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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@ -23,8 +22,7 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
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import WayofTime.bloodmagic.tile.TileAlchemyArray;
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import WayofTime.bloodmagic.util.Utils;
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@ -38,13 +36,12 @@ public class BlockAlchemyArray extends Block
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{
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super(Material.CLOTH);
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setUnlocalizedName(Constants.Mod.MODID + ".alchemyArray");
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setUnlocalizedName(BloodMagic.MODID + ".alchemyArray");
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setHardness(0.1f);
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}
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@Override
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
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{
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean p_185477_7_) {
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// No-op
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}
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@ -134,7 +131,7 @@ public class BlockAlchemyArray extends Block
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@Override
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public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
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{
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return new ItemStack(ModItems.ARCANE_ASHES);
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return new ItemStack(RegistrarBloodMagicItems.ARCANE_ASHES);
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}
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@Override
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