Demon Crucible implementation

Readded the Demon Crucible to test the World's Will Chunk saving/loading.
This commit is contained in:
WayofTime 2020-11-03 17:23:44 -05:00
parent bacd3d27f2
commit 5e8437fe58
19 changed files with 993 additions and 487 deletions

View file

@ -0,0 +1,271 @@
package wayoftime.bloodmagic.tile;
import java.util.HashMap;
import java.util.Map.Entry;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraftforge.registries.ObjectHolder;
import wayoftime.bloodmagic.demonaura.WorldDemonWillHandler;
import wayoftime.bloodmagic.will.EnumDemonWillType;
import wayoftime.bloodmagic.will.IDemonWillConduit;
import wayoftime.bloodmagic.will.IDemonWillGem;
import wayoftime.bloodmagic.will.IDiscreteDemonWill;
public class TileDemonCrucible extends TileInventory implements ITickableTileEntity, IDemonWillConduit, ISidedInventory
{
@ObjectHolder("bloodmagic:demoncrucible")
public static TileEntityType<TileDemonCrucible> TYPE;
public final int maxWill = 100;
public final double gemDrainRate = 10;
public HashMap<EnumDemonWillType, Double> willMap = new HashMap<>(); // TODO: Change to DemonWillHolder
public int internalCounter = 0;
public TileDemonCrucible(TileEntityType<?> type)
{
super(type, 1, "demoncrucible");
}
public TileDemonCrucible()
{
this(TYPE);
}
@Override
public void tick()
{
if (getWorld().isRemote)
{
return;
}
internalCounter++;
if (getWorld().isBlockPowered(getPos()))
{
// TODO: Fill the contained gem if it is there.
ItemStack stack = this.getStackInSlot(0);
if (stack.getItem() instanceof IDemonWillGem)
{
IDemonWillGem gemItem = (IDemonWillGem) stack.getItem();
for (EnumDemonWillType type : EnumDemonWillType.values())
{
if (willMap.containsKey(type))
{
double current = willMap.get(type);
double fillAmount = Math.min(gemDrainRate, current);
if (fillAmount > 0)
{
fillAmount = gemItem.fillWill(type, stack, fillAmount, true);
if (willMap.get(type) - fillAmount <= 0)
{
willMap.remove(type);
} else
{
willMap.put(type, willMap.get(type) - fillAmount);
}
}
}
}
}
} else
{
ItemStack stack = this.getStackInSlot(0);
if (!stack.isEmpty())
{
if (stack.getItem() instanceof IDemonWillGem)
{
IDemonWillGem gemItem = (IDemonWillGem) stack.getItem();
for (EnumDemonWillType type : EnumDemonWillType.values())
{
double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type);
double drainAmount = Math.min(maxWill - currentAmount, gemDrainRate);
double filled = WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, drainAmount, maxWill, false);
filled = gemItem.drainWill(type, stack, filled, false);
if (filled > 0)
{
filled = gemItem.drainWill(type, stack, filled, true);
WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, filled, maxWill, true);
}
}
} else if (stack.getItem() instanceof IDiscreteDemonWill) // TODO: Limit the speed of this process
{
IDiscreteDemonWill willItem = (IDiscreteDemonWill) stack.getItem();
EnumDemonWillType type = willItem.getType(stack);
double currentAmount = WorldDemonWillHandler.getCurrentWill(getWorld(), pos, type);
double needed = maxWill - currentAmount;
double discreteAmount = willItem.getDiscretization(stack);
if (needed >= discreteAmount)
{
double filled = willItem.drainWill(stack, discreteAmount);
if (filled > 0)
{
WorldDemonWillHandler.fillWillToMaximum(getWorld(), pos, type, filled, maxWill, true);
if (stack.getCount() <= 0)
{
this.setInventorySlotContents(0, ItemStack.EMPTY);
}
}
}
}
}
}
}
@Override
public void deserialize(CompoundNBT tag)
{
super.deserialize(tag);
willMap.clear();
for (EnumDemonWillType type : EnumDemonWillType.values())
{
double amount = tag.getDouble("EnumWill" + type.name());
if (amount > 0)
{
willMap.put(type, amount);
}
}
}
@Override
public CompoundNBT serialize(CompoundNBT tag)
{
super.serialize(tag);
for (Entry<EnumDemonWillType, Double> entry : willMap.entrySet())
{
tag.putDouble("EnumWill" + entry.getKey().name(), entry.getValue());
}
return tag;
}
// IDemonWillConduit
@Override
public int getWeight()
{
return 10;
}
@Override
public double fillDemonWill(EnumDemonWillType type, double amount, boolean doFill)
{
if (amount <= 0)
{
return 0;
}
if (!canFill(type))
{
return 0;
}
if (!doFill)
{
if (!willMap.containsKey(type))
{
return Math.min(maxWill, amount);
}
return Math.min(maxWill - willMap.get(type), amount);
}
if (!willMap.containsKey(type))
{
double max = Math.min(maxWill, amount);
willMap.put(type, max);
return max;
}
double current = willMap.get(type);
double filled = maxWill - current;
if (amount < filled)
{
willMap.put(type, current + amount);
filled = amount;
} else
{
willMap.put(type, (double) maxWill);
}
return filled;
}
@Override
public double drainDemonWill(EnumDemonWillType type, double amount, boolean doDrain)
{
if (!willMap.containsKey(type))
{
return 0;
}
double drained = amount;
double current = willMap.get(type);
if (current < drained)
{
drained = current;
}
if (doDrain)
{
current -= drained;
if (current <= 0)
{
willMap.remove(type);
} else
{
willMap.put(type, current);
}
}
return drained;
}
@Override
public boolean canFill(EnumDemonWillType type)
{
return true;
}
@Override
public boolean canDrain(EnumDemonWillType type)
{
return true;
}
@Override
public double getCurrentWill(EnumDemonWillType type)
{
return willMap.containsKey(type) ? willMap.get(type) : 0;
}
@Override
public int[] getSlotsForFace(Direction side)
{
return new int[]
{ 0 };
}
@Override
public boolean canInsertItem(int index, ItemStack stack, Direction direction)
{
return !stack.isEmpty() && inventory.get(0).isEmpty()
&& (stack.getItem() instanceof IDemonWillGem || stack.getItem() instanceof IDiscreteDemonWill);
}
@Override
public boolean canExtractItem(int index, ItemStack stack, Direction direction)
{
return true;
}
}