Basic sigils implementation

This commit is contained in:
Arcaratus 2015-12-27 19:38:12 -05:00
parent ae85224003
commit 5dff08380d
61 changed files with 1394 additions and 106 deletions

View file

@ -1,36 +1,16 @@
package WayofTime.bloodmagic.registry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.*;
import WayofTime.bloodmagic.item.block.*;
import WayofTime.bloodmagic.tile.*;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.block.BlockAlchemyArray;
import WayofTime.bloodmagic.block.BlockAltar;
import WayofTime.bloodmagic.block.BlockBloodLight;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.block.BlockBloodStoneBrick;
import WayofTime.bloodmagic.block.BlockCrystal;
import WayofTime.bloodmagic.block.BlockLifeEssence;
import WayofTime.bloodmagic.block.BlockPedestal;
import WayofTime.bloodmagic.block.BlockRitualController;
import WayofTime.bloodmagic.block.BlockRitualStone;
import WayofTime.bloodmagic.block.BlockTeleposer;
import WayofTime.bloodmagic.block.BlockTestSpellBlock;
import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.tile.TilePlinth;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
public class ModBlocks {
public static Block altar;
@ -42,6 +22,8 @@ public class ModBlocks {
public static Block pedestal;
public static Block teleposer;
public static Block alchemyArray;
public static Block spectralBlock;
public static Block phantomBlock;
public static Block lifeEssence;
@ -61,6 +43,8 @@ public class ModBlocks {
pedestal = registerBlock(new BlockPedestal(), ItemBlockPedestal.class);
teleposer = registerBlock(new BlockTeleposer());
alchemyArray = registerBlock(new BlockAlchemyArray());
spectralBlock = registerBlock(new BlockSpectral());
phantomBlock = registerBlock(new BlockPhantom());
crystal = registerBlock(new BlockCrystal(), ItemBlockCrystal.class);
bloodStoneBrick = registerBlock(new BlockBloodStoneBrick(), ItemBlockBloodStoneBrick.class);
@ -72,7 +56,9 @@ public class ModBlocks {
GameRegistry.registerTileEntity(TileImperfectRitualStone.class, Constants.Mod.MODID + ":" + TileImperfectRitualStone.class.getSimpleName());
GameRegistry.registerTileEntity(TileMasterRitualStone.class, Constants.Mod.MODID + ":" + TileMasterRitualStone.class.getSimpleName());
GameRegistry.registerTileEntity(TilePlinth.class, Constants.Mod.MODID + ":" + TilePlinth.class.getSimpleName());
GameRegistry.registerTileEntity(TileAlchemyArray.class, Constants.Mod.MODID + ":" + TileAlchemyArray.class.getSimpleName());
GameRegistry.registerTileEntity(TileAlchemyArray.class, Constants.Mod.MODID + TileAlchemyArray.class.getSimpleName());
GameRegistry.registerTileEntity(TileSpectralBlock.class, Constants.Mod.MODID + ":" + TileSpectralBlock.class.getSimpleName());
GameRegistry.registerTileEntity(TilePhantomBlock.class, Constants.Mod.MODID + ":" + TilePhantomBlock.class.getSimpleName());
}
public static void initRenders() {
@ -107,6 +93,8 @@ public class ModBlocks {
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 1);
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(teleposer));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(alchemyArray));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(spectralBlock));
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(phantomBlock));
}
private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name) {