Basic sigils implementation

This commit is contained in:
Arcaratus 2015-12-27 19:38:12 -05:00
parent ae85224003
commit 5dff08380d
61 changed files with 1394 additions and 106 deletions

View file

@ -0,0 +1,22 @@
package WayofTime.bloodmagic.item.sigil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
public class ItemSigilElementalAffinity extends ItemSigilToggleable {
public ItemSigilElementalAffinity() {
super("elementalAffinity", 200);
}
@Override
public void onSigilUpdate(ItemStack stack, World world, EntityPlayer player, int itemSlot, boolean isSelected) {
player.fallDistance = 0;
player.extinguish();
player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 2, 1, true, false));
player.addPotionEffect(new PotionEffect(Potion.waterBreathing.id, 2, 0, true, false));
}
}