Spell Work
Finished the spell blocks enough to allow further expansion. Need to work on textures, as well as the orientation mechanics of the blocks. Also need to look at Vazkii's block renderer to verify a few feature additions.
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22 changed files with 765 additions and 85 deletions
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@ -7,7 +7,6 @@ public class ItemBloodRuneBlock extends ItemBlock
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{
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public ItemBloodRuneBlock(int par1)
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{
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super(par1);
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setHasSubtypes(true);
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