Spell Work

Finished the spell blocks enough to allow further expansion. Need to
work on textures, as well as the orientation mechanics of the blocks.
Also need to look at Vazkii's block renderer to verify a few feature
additions.
This commit is contained in:
WayofTime 2014-01-24 18:07:13 -05:00
parent 1393a24b6e
commit 5dcef131dc
22 changed files with 765 additions and 85 deletions

View file

@ -42,6 +42,9 @@ public class ModBlocks
public static Block blockConduit;
public static Block blockBloodLight;
public static Block blockSpellEffect;
public static Block blockSpellParadigm;
public static Block blockSpellModifier;
public static Block blockSpellEnhancement;
public static void init()
{
@ -73,5 +76,8 @@ public class ModBlocks
blockConduit = new BlockConduit(AlchemicalWizardry.blockConduitBlockID);
blockBloodLight = new BlockBloodLightSource(AlchemicalWizardry.blockBloodLightBlockID);
blockSpellEffect = new BlockSpellEffect(AlchemicalWizardry.blockSpellEffectBlockID);
blockSpellParadigm = new BlockSpellParadigm(AlchemicalWizardry.blockSpellParadigmBlockID);
blockSpellModifier = new BlockSpellModifier(AlchemicalWizardry.blockSpellModifierBlockID);
blockSpellEnhancement = new BlockSpellEnhancement(AlchemicalWizardry.blockSpellEnhancementBlockID);
}
}