Spell Work
Finished the spell blocks enough to allow further expansion. Need to work on textures, as well as the orientation mechanics of the blocks. Also need to look at Vazkii's block renderer to verify a few feature additions.
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22 changed files with 765 additions and 85 deletions
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@ -42,6 +42,9 @@ public class ModBlocks
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public static Block blockConduit;
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public static Block blockBloodLight;
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public static Block blockSpellEffect;
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public static Block blockSpellParadigm;
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public static Block blockSpellModifier;
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public static Block blockSpellEnhancement;
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public static void init()
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{
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@ -73,5 +76,8 @@ public class ModBlocks
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blockConduit = new BlockConduit(AlchemicalWizardry.blockConduitBlockID);
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blockBloodLight = new BlockBloodLightSource(AlchemicalWizardry.blockBloodLightBlockID);
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blockSpellEffect = new BlockSpellEffect(AlchemicalWizardry.blockSpellEffectBlockID);
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blockSpellParadigm = new BlockSpellParadigm(AlchemicalWizardry.blockSpellParadigmBlockID);
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blockSpellModifier = new BlockSpellModifier(AlchemicalWizardry.blockSpellModifierBlockID);
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blockSpellEnhancement = new BlockSpellEnhancement(AlchemicalWizardry.blockSpellEnhancementBlockID);
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}
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}
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