From 5d94e59314d6040c64929b9c3db09cc1489ce73a Mon Sep 17 00:00:00 2001 From: iambob314 Date: Wed, 9 Sep 2015 19:02:46 -0400 Subject: [PATCH] Actually default to Plains on too much biome skip (Also cleaned up code style) --- .../common/rituals/RitualEffectBiomeChanger.java | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectBiomeChanger.java b/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectBiomeChanger.java index 5579aa33..5b873a3d 100644 --- a/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectBiomeChanger.java +++ b/src/main/java/WayofTime/alchemicalWizardry/common/rituals/RitualEffectBiomeChanger.java @@ -264,13 +264,22 @@ public class RitualEffectBiomeChanger extends RitualEffect { biomeID = iteration; if (biomeSkip == 0) + { break; - else + } else + { biomeSkip--; + } } iteration++; } + + // Default to Plains if too much biome skip is used + if (biomeSkip != 0) + { + biomeID = 1; + } for (int i = 0; i < 2 * range + 1; i++) {