Fixed Tough not upgrading.
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@ -206,6 +206,9 @@ public class GenericHandler
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// LivingStats stats = LivingStats.fromPlayer(player);
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// stats.addExperience(LivingArmorRegistrar.TEST_UPGRADE.get().getKey(), 10);
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LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_ARROW_PROTECT.get(), event.getAmount());
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} else
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{
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LivingUtil.applyNewExperience(player, LivingArmorRegistrar.UPGRADE_PHYSICAL_PROTECT.get(), event.getAmount());
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}
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if (event.getSource() == DamageSource.FALL)
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