Tentative changelog for next version (#1610)
* Tentative changelog for next version * Updated changelog to feature all PRs since the last changelog PR. Added PR #s for every change. * Added the Sentient sword sigil buffs PR to the changelog * Added NPE World load/unload PR * Added changes from most recent PRs * Removed duplicate sentient sword sigil effect PR. Moved 2 commits to "Technical stuff", as they have been committed * Updated changelog * Updated changelog + flavor * Remove Gaia Transformation note
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Version 2.4.2
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Now with no guarantees for working textures!
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Blood Altar:
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- A Blood Altar with a Redstone Lamp below it will now emit a redstone signal upon finishing crafting (#1635)
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- Fixed Blood Altar being able to obtain negative progress (#1649)
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Living Armor:
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- Fixed Storm Trooper Level 4 costing 65 instead of -65 upgrade points (#1631)
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Rituals:
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- Fixed Ritual of the Eternal Soul (Ritual Stone layout & didn't work) (#1633)
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- Fixed Ritual Tinkerer (ritual area is now unique per ritual instance), added the ability to reset the ritual ranges to default (#1636)
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Misc:
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- Lava Crystals can now set things on fire (#1652)
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- Fixed parts of the German translation. Other translations still need to be reworked to accomodate changed translation keys (#1640)
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- Fixed Guidebook showing wrong recipes (Rune of Self-Sacrifice instead of others) (#1641)
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- Wooden Paths now behave like wood instead of stone (sound & efficient tool) (#1638)
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Technical Stuff:
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- Fixed Veil of Evil and Ward of Sacrosanctity console spam (which could eventually lead to an out of memory exception) (#1639)
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- Fixed GLSL shader compilation errors (affected Mesa driver (AMD GPU) on Linux) (#1624)
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- Fixed `/bloodmagic network` command permissions (#1613)
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- Fixed a rare crash that could occur when summoning mobs (#1618)
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Version 2.4.1
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@ -43,7 +72,7 @@ Misc:
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- added Nut being angery at contributors for messing stuff up
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- Added some Russian language strings for the guide book
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- Added repair recipes for Sentient Tools & Living Armor to JEI
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- Many translation keys have changed which makes affected translations fall back to english
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Technical Stuff no player cares about:
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- Formatted Project code
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