Changed the Potion Flask rendering to use the new textures
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@ -126,7 +126,7 @@ public class ClientProxy extends CommonProxy
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@Override
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public int getColorFromItemstack(ItemStack stack, int tintIndex)
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{
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if (tintIndex != 1)
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if (tintIndex != 0 && tintIndex != 2)
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return -1;
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List<PotionEffect> effects = PotionUtils.getEffectsFromStack(stack);
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@ -8,8 +8,9 @@
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"type": {
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"normal": {
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"textures": {
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"layer0": "bloodmagic:items/PotionFlask_outline",
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"layer1": "bloodmagic:items/PotionFlask_overlay"
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"layer0": "bloodmagic:items/PotionFlask_underlay",
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"layer1": "bloodmagic:items/PotionFlask_outline",
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"layer2": "bloodmagic:items/PotionFlask_overlay"
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}
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}
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}
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