Temporarily removed the dungeon stuff so that it doesn't crash.

This commit is contained in:
WayofTime 2016-08-31 21:05:29 -04:00
parent 8df391a2b7
commit 5a44ac53e0
8 changed files with 76 additions and 22 deletions

View file

@ -17,6 +17,7 @@ import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
public class DungeonRoom
{
public int dungeonWeight = 1;
public Map<String, BlockPos> structureMap = new HashMap<String, BlockPos>();
public Map<EnumFacing, List<BlockPos>> doorMap = new HashMap<EnumFacing, List<BlockPos>>(); //Map of doors. The EnumFacing indicates what way this door faces.