A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow

This commit is contained in:
WayofTime 2016-08-15 21:52:54 -04:00
parent 38f4ea6bac
commit 5953a5a0cf
5 changed files with 116 additions and 50 deletions

View file

@ -59,7 +59,6 @@ public class EntityAIAttackRangedBow extends EntityAIBase
public void startExecuting()
{
super.startExecuting();
// this.entity.setSwingingArms(true);
}
/**
@ -68,7 +67,6 @@ public class EntityAIAttackRangedBow extends EntityAIBase
public void resetTask()
{
super.startExecuting();
// this.entity.setSwingingArms(false);
this.seeTime = 0;
this.attackTime = -1;
this.entity.resetActiveHand();