A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow
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5 changed files with 116 additions and 50 deletions
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@ -23,7 +23,7 @@ public class RenderSentientSpecter extends RenderBiped<EntitySentientSpecter>
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public RenderSentientSpecter(RenderManager renderManager)
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{
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super(renderManager, new ModelBiped(0.0F), 0.1F);
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super(renderManager, new ModelBiped(0.0F), 0);
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this.addLayer(new LayerBipedArmor(this));
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this.addLayer(new LayerHeldItem(this));
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this.addLayer(new LayerArrow(this));
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