IBloodAltar cleanup
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@ -50,7 +50,7 @@ public class RitualEffectAutoAlchemy extends RitualEffect
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}
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}
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IBloodAltar altar = (IBloodAltar) topEntity;
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IBloodAltar altar = (IBloodAltar) topEntity;
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ItemStack targetStack = tileAltar.getStackInSlot(0);
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ItemStack targetStack = altar.getStackInSlot(0);
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if (targetStack == null)
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if (targetStack == null)
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{
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{
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return;
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return;
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