From 572d8eff4f44bfc89e7f4b6219b03a5b4d58dac8 Mon Sep 17 00:00:00 2001 From: Tobias Gremeyer Date: Sun, 14 Apr 2019 15:38:17 +0000 Subject: [PATCH] Possible fix to (many of the) abnormal death events concerning the sacrificial Dagger (#1554) * Possible fix to (many of the) abnormal death events concerning the sacrifical dagger. => #1444 Works with Grim Reaper's Sprint, not tested for anything else. * Being special, players can survive massive blood loss up until 1 heart remains. (Math.floor() caused players to die when they sacrificed with 3 health remaining) --- .../bloodmagic/item/ItemSacrificialDagger.java | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java b/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java index 5410758f..a67cbced 100644 --- a/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java +++ b/src/main/java/WayofTime/bloodmagic/item/ItemSacrificialDagger.java @@ -94,14 +94,16 @@ public class ItemSacrificialDagger extends ItemEnum