Refactoring

This commit is contained in:
WayofTime 2015-01-16 10:00:50 -05:00
parent fd330233dd
commit 56ccd3188d
76 changed files with 876 additions and 433 deletions

View file

@ -47,9 +47,9 @@ public class ItemBloodLetterPack extends ItemArmor implements ArmourUpgrade, IAl
{
par3List.add("This pack really chaffes...");
if (!(par1ItemStack.stackTagCompound == null))
if (!(par1ItemStack.getTagCompound() == null))
{
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
NBTTagCompound itemTag = par1ItemStack.getTagCompound();
par3List.add("Stored LP: " + this.getStoredLP(par1ItemStack));
}
@ -143,7 +143,7 @@ public class ItemBloodLetterPack extends ItemArmor implements ArmourUpgrade, IAl
public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
{
//This is where I need to do the updating
if(!world.isRemote)
if(world.isRemote)
{
return;
}