Move commonly used API systems to a plugin based system

Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
This commit is contained in:
Nicholas Ignoffo 2017-08-15 18:14:28 -07:00
parent 5fcdd978d7
commit 554c9852e6
86 changed files with 528 additions and 496 deletions

View file

@ -7,7 +7,7 @@ import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.potion.PotionUtils;
import WayofTime.bloodmagic.potion.BMPotionUtils;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
public class AlchemyTablePotionAugmentRecipe extends AlchemyTablePotionRecipe
{

View file

@ -9,7 +9,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.oredict.OreDictionary;
import WayofTime.bloodmagic.api.recipe.AlchemyTableRecipe;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
public class AlchemyTablePotionRecipe extends AlchemyTableRecipe
{