Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with `@BloodMagicPlugin`. The `register` method will be called during init. Currently implemented systems: - Blacklisting - Teleposer - Teleposer (entity) - Transposition - Well of Suffering - Green Grove - Setting sacrificial values - Adding altar components
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@ -57,8 +57,8 @@ import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
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import WayofTime.bloodmagic.entity.projectile.EntityMeteor;
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import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
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import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagicBlocks;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicItems;
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import WayofTime.bloodmagic.tile.routing.TileRoutingNode;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
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