Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with `@BloodMagicPlugin`. The `register` method will be called during init. Currently implemented systems: - Blacklisting - Teleposer - Teleposer (entity) - Transposition - Well of Suffering - Green Grove - Setting sacrificial values - Adding altar components
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86 changed files with 528 additions and 496 deletions
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@ -5,6 +5,7 @@ import java.util.Collection;
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import java.util.List;
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import java.util.Random;
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import WayofTime.bloodmagic.api_impl.BloodMagicAPI;
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import net.minecraft.block.Block;
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import net.minecraft.block.IGrowable;
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import net.minecraft.block.state.IBlockState;
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@ -16,8 +17,6 @@ import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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import WayofTime.bloodmagic.api.BloodMagicAPI;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.recipe.alchemyTable.AlchemyTablePotionAugmentRecipe;
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@ -46,11 +45,11 @@ public class BMPotionUtils
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for (int i = 0; i < maxPlantsGrown; i++)
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{
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BlockPos blockPos = entity.getPosition().add(rand.nextInt(horizontalRadius * 2 + 1) - horizontalRadius, rand.nextInt(verticalRadius * 2 + 1) - verticalRadius, rand.nextInt(horizontalRadius * 2 + 1) - horizontalRadius);
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Block block = world.getBlockState(blockPos).getBlock();
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IBlockState state = world.getBlockState(blockPos);
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if (!BloodMagicAPI.greenGroveBlacklist.contains(block))
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if (!BloodMagicAPI.INSTANCE.getBlacklist().getGreenGrove().contains(state))
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{
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if (block instanceof IPlantable || block instanceof IGrowable)
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if (state.getBlock() instanceof IGrowable)
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{
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growList.add(blockPos);
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}
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@ -77,7 +76,7 @@ public class BMPotionUtils
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if (incurredDamage > 0)
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{
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entity.attackEntityFrom(BloodMagicAPI.damageSource, (float) incurredDamage);
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entity.attackEntityFrom(WayofTime.bloodmagic.api.BloodMagicAPI.damageSource, (float) incurredDamage);
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}
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return incurredDamage;
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@ -1,7 +1,7 @@
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package WayofTime.bloodmagic.potion;
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import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagic;
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import WayofTime.bloodmagic.core.RegistrarBloodMagic;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.projectile.EntityArrow;
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