Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with `@BloodMagicPlugin`. The `register` method will be called during init. Currently implemented systems: - Blacklisting - Teleposer - Teleposer (entity) - Transposition - Well of Suffering - Green Grove - Setting sacrificial values - Adding altar components
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package WayofTime.bloodmagic.entity.projectile;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.registry.RegistrarBloodMagicBlocks;
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import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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