Move commonly used API systems to a plugin based system

Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
This commit is contained in:
Nicholas Ignoffo 2017-08-15 18:14:28 -07:00
parent 5fcdd978d7
commit 554c9852e6
86 changed files with 528 additions and 496 deletions

View file

@ -1,6 +1,5 @@
package WayofTime.bloodmagic.block;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.SoundType;
@ -14,15 +13,12 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IRitualStone;
import WayofTime.bloodmagic.block.base.BlockEnum;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.registry.RegistrarBloodMagicBlocks;
import WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class BlockRitualStone extends BlockEnum<EnumRuneType> implements IRitualStone