Work on mimics as well as some structure tinkering.
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545b50ac82
commit
546215ab37
31 changed files with 1183 additions and 5 deletions
133
src/main/java/wayoftime/bloodmagic/common/block/BlockMimic.java
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133
src/main/java/wayoftime/bloodmagic/common/block/BlockMimic.java
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@ -0,0 +1,133 @@
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package wayoftime.bloodmagic.common.block;
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import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import wayoftime.bloodmagic.tile.TileMimic;
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public class BlockMimic extends Block
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{
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private static final VoxelShape SHAPE = VoxelShapes.create(0.01, 0, 0.01, 0.99, 1, 0.99);
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public BlockMimic(Properties prop)
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{
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super(prop);
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}
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// @Override
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// public void addInformation(ItemStack stack, @Nullable IBlockReader reader, List<ITextComponent> list, ITooltipFlag flags)
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// {
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// list.add(new TranslationTextComponent("message.fancyblock"));
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// }
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// @Override
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// public int getLightValue(BlockState state, IBlockReader world, BlockPos pos)
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// {
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// TileEntity te = world.getTileEntity(pos);
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// if (te instanceof TileMimic)
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// {
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// BlockState mimic = ((TileMimic) te).getMimic();
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// if (mimic != null && !(mimic.getBlock() instanceof BlockMimic))
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// {
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// return mimic.getLightValue(world, pos);
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// }
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// }
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// return super.getLightValue(state, world, pos);
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// }
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext context)
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{
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TileEntity te = reader.getTileEntity(pos);
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if (te instanceof TileMimic)
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{
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BlockState mimic = ((TileMimic) te).getMimic();
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if (mimic != null && !(mimic.getBlock() instanceof BlockMimic))
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{
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return mimic.getShape(reader, pos, context);
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}
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}
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return SHAPE;
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}
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@Override
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public boolean hasTileEntity(BlockState state)
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{
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return true;
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}
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@Nullable
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world)
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{
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return new TileMimic();
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}
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@Override
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public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult trace)
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{
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TileMimic mimic = (TileMimic) world.getTileEntity(pos);
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return (mimic != null && mimic.onBlockActivated(world, pos, state, player, hand, player.getHeldItem(hand), trace.getFace()))
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? ActionResultType.SUCCESS
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: ActionResultType.FAIL;
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// ItemStack item = player.getHeldItem(hand);
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// if (!item.isEmpty() && item.getItem() instanceof BlockItem)
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// {
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// if (!world.isRemote)
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// {
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// TileEntity te = world.getTileEntity(pos);
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// if (te instanceof TileMimic)
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// {
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// BlockState mimicState = ((BlockItem) item.getItem()).getBlock().getDefaultState();
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// ((TileMimic) te).setMimic(mimicState);
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// }
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// }
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// return ActionResultType.SUCCESS;
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// }
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// return super.onBlockActivated(state, world, pos, player, hand, trace);
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}
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// public boolean canMimicBlock(World world, BlockPos pos, BlockState state)
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// {
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// return state.getBlock()
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// }
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@Override
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public void onPlayerDestroy(IWorld world, BlockPos blockPos, BlockState blockState)
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{
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TileMimic altar = (TileMimic) world.getTileEntity(blockPos);
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if (altar != null)
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altar.dropItems();
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super.onPlayerDestroy(world, blockPos, blockState);
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}
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@Override
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public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
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{
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if (!state.isIn(newState.getBlock()))
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileMimic)
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{
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((TileMimic) tileentity).dropItems();
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}
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super.onReplaced(state, worldIn, pos, newState, isMoving);
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}
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}
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}
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@ -3,6 +3,7 @@ package wayoftime.bloodmagic.common.block;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.AbstractBlock.Properties;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FenceGateBlock;
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import net.minecraft.block.FlowingFluidBlock;
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import net.minecraft.block.RotatedPillarBlock;
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@ -17,6 +18,8 @@ import net.minecraft.item.BucketItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.Items;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockReader;
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import net.minecraftforge.common.ToolType;
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import net.minecraftforge.common.extensions.IForgeContainerType;
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import net.minecraftforge.fluids.FluidAttributes;
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@ -98,6 +101,9 @@ public class BloodMagicBlocks
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public static final RegistryObject<Block> OBSIDIAN_PATH = BASICBLOCKS.register("obsidianbrickpath", () -> new BlockPath(8, AbstractBlock.Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).harvestTool(ToolType.PICKAXE).harvestLevel(3)));
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public static final RegistryObject<Block> OBSIDIAN_TILE_PATH = BASICBLOCKS.register("obsidiantilepath", () -> new BlockPath(8, AbstractBlock.Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).harvestTool(ToolType.PICKAXE).harvestLevel(3)));
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public static final RegistryObject<Block> MIMIC = BLOCKS.register("mimic", () -> new BlockMimic(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(2.0f).setOpaque(BloodMagicBlocks::isntSolid).setSuffocates(BloodMagicBlocks::isntSolid).setBlocksVision(BloodMagicBlocks::isntSolid).notSolid()));
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public static final RegistryObject<Block> ETHEREAL_MIMIC = BLOCKS.register("ethereal_mimic", () -> new BlockMimic(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(2.0f).setOpaque(BloodMagicBlocks::isntSolid).setSuffocates(BloodMagicBlocks::isntSolid).setBlocksVision(BloodMagicBlocks::isntSolid).notSolid().doesNotBlockMovement()));
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private static ForgeFlowingFluid.Properties makeProperties()
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{
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return new ForgeFlowingFluid.Properties(LIFE_ESSENCE_FLUID, LIFE_ESSENCE_FLUID_FLOWING, FluidAttributes.builder(FLUID_STILL, FLUID_FLOWING)).bucket(LIFE_ESSENCE_BUCKET).block(LIFE_ESSENCE_BLOCK);
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@ -142,6 +148,10 @@ public class BloodMagicBlocks
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public static final RegistryObject<Block> DUNGEON_BRICK_GATE = BLOCKS.register("dungeon_brick_gate", () -> new FenceGateBlock(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
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public static final RegistryObject<Block> DUNGEON_POLISHED_GATE = BLOCKS.register("dungeon_polished_gate", () -> new FenceGateBlock(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
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private static boolean isntSolid(BlockState state, IBlockReader reader, BlockPos pos)
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{
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return false;
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}
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//
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//// private static <T extends Block> RegistryObject<T> register(String name, Supplier<? extends T> sup, Function<RegistryObject<T>, Supplier<? extends Item>> itemCreator)
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//// {
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