Work on mimics as well as some structure tinkering.

This commit is contained in:
WayofTime 2020-11-18 13:51:58 -05:00
parent 545b50ac82
commit 546215ab37
31 changed files with 1183 additions and 5 deletions

View file

@ -0,0 +1,133 @@
package wayoftime.bloodmagic.common.block;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import wayoftime.bloodmagic.tile.TileMimic;
public class BlockMimic extends Block
{
private static final VoxelShape SHAPE = VoxelShapes.create(0.01, 0, 0.01, 0.99, 1, 0.99);
public BlockMimic(Properties prop)
{
super(prop);
}
// @Override
// public void addInformation(ItemStack stack, @Nullable IBlockReader reader, List<ITextComponent> list, ITooltipFlag flags)
// {
// list.add(new TranslationTextComponent("message.fancyblock"));
// }
// @Override
// public int getLightValue(BlockState state, IBlockReader world, BlockPos pos)
// {
// TileEntity te = world.getTileEntity(pos);
// if (te instanceof TileMimic)
// {
// BlockState mimic = ((TileMimic) te).getMimic();
// if (mimic != null && !(mimic.getBlock() instanceof BlockMimic))
// {
// return mimic.getLightValue(world, pos);
// }
// }
// return super.getLightValue(state, world, pos);
// }
@Override
public VoxelShape getShape(BlockState state, IBlockReader reader, BlockPos pos, ISelectionContext context)
{
TileEntity te = reader.getTileEntity(pos);
if (te instanceof TileMimic)
{
BlockState mimic = ((TileMimic) te).getMimic();
if (mimic != null && !(mimic.getBlock() instanceof BlockMimic))
{
return mimic.getShape(reader, pos, context);
}
}
return SHAPE;
}
@Override
public boolean hasTileEntity(BlockState state)
{
return true;
}
@Nullable
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world)
{
return new TileMimic();
}
@Override
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult trace)
{
TileMimic mimic = (TileMimic) world.getTileEntity(pos);
return (mimic != null && mimic.onBlockActivated(world, pos, state, player, hand, player.getHeldItem(hand), trace.getFace()))
? ActionResultType.SUCCESS
: ActionResultType.FAIL;
// ItemStack item = player.getHeldItem(hand);
// if (!item.isEmpty() && item.getItem() instanceof BlockItem)
// {
// if (!world.isRemote)
// {
// TileEntity te = world.getTileEntity(pos);
// if (te instanceof TileMimic)
// {
// BlockState mimicState = ((BlockItem) item.getItem()).getBlock().getDefaultState();
// ((TileMimic) te).setMimic(mimicState);
// }
// }
// return ActionResultType.SUCCESS;
// }
// return super.onBlockActivated(state, world, pos, player, hand, trace);
}
// public boolean canMimicBlock(World world, BlockPos pos, BlockState state)
// {
// return state.getBlock()
// }
@Override
public void onPlayerDestroy(IWorld world, BlockPos blockPos, BlockState blockState)
{
TileMimic altar = (TileMimic) world.getTileEntity(blockPos);
if (altar != null)
altar.dropItems();
super.onPlayerDestroy(world, blockPos, blockState);
}
@Override
public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
{
if (!state.isIn(newState.getBlock()))
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileMimic)
{
((TileMimic) tileentity).dropItems();
}
super.onReplaced(state, worldIn, pos, newState, isMoving);
}
}
}

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@ -3,6 +3,7 @@ package wayoftime.bloodmagic.common.block;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.AbstractBlock.Properties;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.FlowingFluidBlock;
import net.minecraft.block.RotatedPillarBlock;
@ -17,6 +18,8 @@ import net.minecraft.item.BucketItem;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.common.extensions.IForgeContainerType;
import net.minecraftforge.fluids.FluidAttributes;
@ -98,6 +101,9 @@ public class BloodMagicBlocks
public static final RegistryObject<Block> OBSIDIAN_PATH = BASICBLOCKS.register("obsidianbrickpath", () -> new BlockPath(8, AbstractBlock.Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).harvestTool(ToolType.PICKAXE).harvestLevel(3)));
public static final RegistryObject<Block> OBSIDIAN_TILE_PATH = BASICBLOCKS.register("obsidiantilepath", () -> new BlockPath(8, AbstractBlock.Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).harvestTool(ToolType.PICKAXE).harvestLevel(3)));
public static final RegistryObject<Block> MIMIC = BLOCKS.register("mimic", () -> new BlockMimic(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(2.0f).setOpaque(BloodMagicBlocks::isntSolid).setSuffocates(BloodMagicBlocks::isntSolid).setBlocksVision(BloodMagicBlocks::isntSolid).notSolid()));
public static final RegistryObject<Block> ETHEREAL_MIMIC = BLOCKS.register("ethereal_mimic", () -> new BlockMimic(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(2.0f).setOpaque(BloodMagicBlocks::isntSolid).setSuffocates(BloodMagicBlocks::isntSolid).setBlocksVision(BloodMagicBlocks::isntSolid).notSolid().doesNotBlockMovement()));
private static ForgeFlowingFluid.Properties makeProperties()
{
return new ForgeFlowingFluid.Properties(LIFE_ESSENCE_FLUID, LIFE_ESSENCE_FLUID_FLOWING, FluidAttributes.builder(FLUID_STILL, FLUID_FLOWING)).bucket(LIFE_ESSENCE_BUCKET).block(LIFE_ESSENCE_BLOCK);
@ -142,6 +148,10 @@ public class BloodMagicBlocks
public static final RegistryObject<Block> DUNGEON_BRICK_GATE = BLOCKS.register("dungeon_brick_gate", () -> new FenceGateBlock(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_POLISHED_GATE = BLOCKS.register("dungeon_polished_gate", () -> new FenceGateBlock(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
private static boolean isntSolid(BlockState state, IBlockReader reader, BlockPos pos)
{
return false;
}
//
//// private static <T extends Block> RegistryObject<T> register(String name, Supplier<? extends T> sup, Function<RegistryObject<T>, Supplier<? extends Item>> itemCreator)
//// {

View file

@ -79,6 +79,22 @@ public class GeneratorBlockStates extends BlockStateProvider
buildPillarCap(BloodMagicBlocks.DUNGEON_PILLAR_CAP.get(), BloodMagic.rl("block/dungeon/dungeon_pillarheart"), BloodMagic.rl("block/dungeon/dungeon_pillarbottom"), BloodMagic.rl("block/dungeon/dungeon_pillartop"));
buildAssortedBlock(BloodMagicBlocks.DUNGEON_BRICK_ASSORTED.get(), modLoc("dungeon_brick1"), modLoc("dungeon_brick2"), modLoc("dungeon_brick3"));
buildCubeAllWithTextureName("etherealopaquemimic");
buildCubeAllWithTextureName("sentientmimic");
buildCubeAllWithTextureName("solidclearmimic");
buildCubeAllWithTextureName("solidlightmimic");
buildCubeAllWithTextureName("solidopaquemimic");
}
// private void buildCustomLoader(Block block)
// {
// ModelFile modelFile = models().crop("", null);
// }
private void buildCubeAllWithTextureName(String texture)
{
models().cubeAll(texture, BloodMagic.rl("block/" + texture)).assertExistence();
}
private void buildAssortedBlock(Block block, ResourceLocation... modelResources)

View file

@ -82,6 +82,14 @@ public class GeneratorItemModels extends ItemModelProvider
registerDemonTool(BloodMagicItems.SENTIENT_SHOVEL.get());
registerSacrificialKnife(BloodMagicItems.SACRIFICIAL_DAGGER.get());
registerCustomFullTexture(BloodMagicBlocks.MIMIC.get(), "solidopaquemimic");
registerCustomFullTexture(BloodMagicBlocks.ETHEREAL_MIMIC.get(), "etherealopaquemimic");
}
private void registerCustomFullTexture(Block block, String texturePath)
{
String path = block.getRegistryName().getPath();
getBuilder(path).parent(new ModelFile.UncheckedModelFile(modLoc("block/" + texturePath)));
}
private void registerCustomBlockPath(Block block, String newPath)

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@ -15,7 +15,9 @@ import net.minecraft.block.Block;
import net.minecraft.data.DataGenerator;
import net.minecraft.data.LootTableProvider;
import net.minecraft.data.loot.BlockLootTables;
import net.minecraft.data.loot.ChestLootTables;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import net.minecraft.loot.ConstantRange;
import net.minecraft.loot.ItemLootEntry;
import net.minecraft.loot.LootParameterSet;
@ -26,6 +28,7 @@ import net.minecraft.loot.LootTableManager;
import net.minecraft.loot.ValidationTracker;
import net.minecraft.loot.conditions.BlockStateProperty;
import net.minecraft.loot.conditions.ILootCondition;
import net.minecraft.loot.functions.EnchantWithLevels;
import net.minecraft.loot.functions.SetCount;
import net.minecraft.state.Property;
import net.minecraft.util.IStringSerializable;
@ -47,7 +50,27 @@ public class GeneratorLootTable extends LootTableProvider
@Override
protected List<Pair<Supplier<Consumer<BiConsumer<ResourceLocation, LootTable.Builder>>>, LootParameterSet>> getTables()
{
return ImmutableList.of(Pair.of(BMBlocks::new, LootParameterSets.BLOCK));
return ImmutableList.of(Pair.of(BMBlocks::new, LootParameterSets.BLOCK), Pair.of(BMLootTables::new, LootParameterSets.CHEST));
}
private static class BMLootTables extends ChestLootTables
{
@Override
public void accept(BiConsumer<ResourceLocation, LootTable.Builder> acceptor)
{
acceptor.accept(BloodMagic.rl("test"), testLootTableGeneration());
}
private LootTable.Builder testLootTableGeneration()
{
LootTable.Builder table = LootTable.builder();
LootPool.Builder pool = LootPool.builder().name("test").addEntry(ItemLootEntry.builder(Items.BOOK).weight(10).acceptFunction(EnchantWithLevels.func_215895_a(ConstantRange.of(30)).func_216059_e()));
table.addLootPool(pool);
// table.build();
return table;
}
}
private static class BMBlocks extends BlockLootTables
@ -100,6 +123,10 @@ public class GeneratorLootTable extends LootTableProvider
registerDropSelfLootTable(BloodMagicBlocks.DUNGEON_POLISHED_WALL.get());
registerDropSelfLootTable(BloodMagicBlocks.DUNGEON_BRICK_GATE.get());
registerDropSelfLootTable(BloodMagicBlocks.DUNGEON_POLISHED_GATE.get());
registerDropSelfLootTable(BloodMagicBlocks.MIMIC.get());
registerDropSelfLootTable(BloodMagicBlocks.ETHEREAL_MIMIC.get());
}
private void registerNoDropLootTable(Block block)

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@ -10,6 +10,7 @@ import wayoftime.bloodmagic.BloodMagic;
import wayoftime.bloodmagic.common.block.BloodMagicBlocks;
import wayoftime.bloodmagic.common.item.arc.ItemARCToolBase;
import wayoftime.bloodmagic.common.item.block.ItemBlockAlchemyTable;
import wayoftime.bloodmagic.common.item.block.ItemBlockMimic;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilAir;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilBloodLight;
import wayoftime.bloodmagic.common.item.sigil.ItemSigilDivination;
@ -90,6 +91,9 @@ public class BloodMagicItems
public static final RegistryObject<Item> OBSIDIAN_PATH_ITEM = ITEMS.register("obsidianbrickpath", () -> new BlockItem(BloodMagicBlocks.OBSIDIAN_PATH.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> OBSIDIAN_TILE_PATH_ITEM = ITEMS.register("obsidiantilepath", () -> new BlockItem(BloodMagicBlocks.OBSIDIAN_TILE_PATH.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> MIMIC_ITEM = ITEMS.register("mimic", () -> new ItemBlockMimic(BloodMagicBlocks.MIMIC.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> MIMIC_ETHEREAL_ITEM = ITEMS.register("ethereal_mimic", () -> new ItemBlockMimic(BloodMagicBlocks.ETHEREAL_MIMIC.get(), new Item.Properties().group(BloodMagic.TAB)));
// TODO: Need to rework the above instantiations for the ItemBlocks so that it's
// done with the Blocks.

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@ -0,0 +1,139 @@
package wayoftime.bloodmagic.common.item.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.ChestTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import wayoftime.bloodmagic.tile.TileMimic;
public class ItemBlockMimic extends BlockItem
{
public ItemBlockMimic(Block block, Properties prop)
{
super(block, prop);
}
@Override
public ActionResultType tryPlace(BlockItemUseContext context)
{
PlayerEntity player = context.getPlayer();
ItemStack stack = player.getHeldItem(context.getHand());
// If not sneaking, do normal item use
if (!player.isSneaking())
{
return super.tryPlace(context);
}
BlockPos pos = context.getPos().offset(context.getFace().getOpposite());
World world = context.getWorld();
Direction direction = context.getFace();
// IF sneaking and player has permission, replace the targeted block
if (player.canPlayerEdit(pos, direction, stack))
{
// Store information about the block being replaced and its appropriate
// itemstack
BlockState replacedBlockstate = world.getBlockState(pos);
Block replacedBlock = replacedBlockstate.getBlock();
ItemStack replacedStack = replacedBlock.getItem(world, pos, replacedBlockstate);
// Get the state for the mimic
BlockState mimicBlockstate = this.getBlock().getDefaultState();
// Check if the block can be replaced
if (!canReplaceBlock(world, pos, replacedBlockstate))
{
return super.tryPlace(context);
}
// Check if the tile entity, if any, can be replaced
TileEntity tileReplaced = world.getTileEntity(pos);
if (!canReplaceTile(tileReplaced))
{
return ActionResultType.FAIL;
}
// If tile can be replaced, store info about the tile
CompoundNBT tileTag = getTagFromTileEntity(tileReplaced);
if (tileReplaced != null)
{
CompoundNBT voidTag = new CompoundNBT();
voidTag.putInt("x", pos.getX());
voidTag.putInt("y", pos.getY());
voidTag.putInt("z", pos.getZ());
tileReplaced.deserializeNBT(voidTag);
}
// Remove one item from stack
stack.shrink(1);
// Replace the block
world.setBlockState(pos, mimicBlockstate, 3);
// Make placing sound
SoundType soundtype = mimicBlockstate.getSoundType(world, pos, context.getPlayer());
world.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
// Replace the tile entity
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileMimic)
{
TileMimic mimic = (TileMimic) tile;
mimic.tileTag = tileTag;
// mimic.setReplacedState(replacedBlockstate);
mimic.setMimic(replacedBlockstate);
mimic.setInventorySlotContents(0, replacedStack);
mimic.refreshTileEntity();
if (player.isCreative())
{
mimic.dropItemsOnBreak = false;
}
}
return ActionResultType.SUCCESS;
}
return ActionResultType.FAIL;
}
public boolean canReplaceTile(TileEntity tile)
{
if (tile instanceof ChestTileEntity)
{
return true;
}
return tile == null;
}
public boolean canReplaceBlock(World world, BlockPos pos, BlockState state)
{
return state.getBlockHardness(world, pos) != -1.0F;
}
public CompoundNBT getTagFromTileEntity(TileEntity tile)
{
CompoundNBT tag = new CompoundNBT();
if (tile != null)
{
return tile.write(tag);
}
return tag;
}
}