Rewrite keybinding system

@Arcaratus, I don't even know what you were thinking with that...

I'm still not happy with IKeybindable, but the system is at least better than it was
This commit is contained in:
Nicholas Ignoffo 2016-08-26 15:56:32 -07:00
parent 4c514224d5
commit 5240755a05
10 changed files with 149 additions and 102 deletions

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@ -0,0 +1,9 @@
package WayofTime.bloodmagic.client;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public interface IKeybindable
{
void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat);
}

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@ -0,0 +1,120 @@
package WayofTime.bloodmagic.client;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.KeyProcessor;
import WayofTime.bloodmagic.util.handler.event.ClientHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.settings.IKeyConflictContext;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Keyboard;
import java.util.Locale;
public class KeyBindingBloodMagic extends KeyBinding
{
@SideOnly(Side.CLIENT)
public KeyBindingBloodMagic(KeyBindings key)
{
super(key.getDescription(), key.getKeyConflictContext(), key.getKeyModifier(), key.getKeyCode(), Constants.Mod.NAME);
ClientRegistry.registerKeyBinding(this);
}
// @formatter:off
public enum KeyBindings
{
OPEN_HOLDING(KeyConflictContext.IN_GAME, KeyModifier.NONE, Keyboard.KEY_H)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
ItemStack itemStack = ClientHandler.minecraft.thePlayer.getHeldItemMainhand();
if (itemStack != null && itemStack.getItem() instanceof IKeybindable)
BloodMagicPacketHandler.INSTANCE.sendToServer(new KeyProcessor(this, false));
}
},
CYCLE_HOLDING_POS(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_EQUALS)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if (player.getHeldItemMainhand() != null && player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding)
ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, -1);
}
},
CYCLE_HOLDING_NEG(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_MINUS)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if (player.getHeldItemMainhand() != null && player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding)
ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, 1);
}
},
;
// @formatter:on
private final IKeyConflictContext keyConflictContext;
private final KeyModifier keyModifier;
private final int keyCode;
private KeyBinding key;
KeyBindings(IKeyConflictContext keyConflictContext, KeyModifier keyModifier, int keyCode)
{
this.keyConflictContext = keyConflictContext;
this.keyModifier = keyModifier;
this.keyCode = keyCode;
}
@SideOnly(Side.CLIENT)
public abstract void handleKeybind();
public IKeyConflictContext getKeyConflictContext()
{
return keyConflictContext;
}
public KeyModifier getKeyModifier()
{
return keyModifier;
}
public int getKeyCode()
{
return keyCode;
}
public KeyBinding getKey()
{
if (key == null)
key = new KeyBindingBloodMagic(this);
return key;
}
public void setKey(KeyBinding key)
{
this.key = key;
}
public String getDescription()
{
return Constants.Mod.MODID + ".keybind." + name().toLowerCase(Locale.ENGLISH);
}
}
}

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@ -3,8 +3,7 @@ package WayofTime.bloodmagic.item.sigil;
import java.util.Collections;
import java.util.List;
import WayofTime.bloodmagic.util.handler.event.ClientHandler;
import net.minecraft.client.settings.KeyBinding;
import WayofTime.bloodmagic.client.KeyBindingBloodMagic;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -17,7 +16,6 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -29,12 +27,10 @@ import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.handler.BMKeyBinding;
import WayofTime.bloodmagic.util.handler.IKeybindable;
import WayofTime.bloodmagic.client.IKeybindable;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Strings;
import org.lwjgl.input.Keyboard;
public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAltarReader
{
@ -46,9 +42,9 @@ public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAl
}
@Override
public void onKeyPressed(ItemStack stack, EntityPlayer player, BMKeyBinding.Key key, boolean showInChat)
public void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat)
{
if (stack == player.getHeldItemMainhand() && stack.getItem() instanceof ItemSigilHolding && key.equals(BMKeyBinding.Key.OPEN_SIGIL_HOLDING))
if (stack == player.getHeldItemMainhand() && stack.getItem() instanceof ItemSigilHolding && key.equals(KeyBindingBloodMagic.KeyBindings.OPEN_HOLDING))
{
Utils.setUUID(stack);
player.openGui(BloodMagic.instance, Constants.Gui.SIGIL_HOLDING_GUI, player.worldObj, (int) player.posX, (int) player.posY, (int) player.posZ);
@ -77,7 +73,7 @@ public class ItemSigilHolding extends ItemSigilBase implements IKeybindable, IAl
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
super.addInformation(stack, player, tooltip, advanced);
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.sigil.holding.press", ClientHandler.keyOpenSigilHolding.getDisplayName()));
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.sigil.holding.press", KeyBindingBloodMagic.KeyBindings.OPEN_HOLDING.getKey().getDisplayName()));
ItemStack[] inv = getInternalInventory(stack);

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@ -1,7 +1,7 @@
package WayofTime.bloodmagic.network;
import WayofTime.bloodmagic.util.handler.BMKeyBinding;
import WayofTime.bloodmagic.util.handler.IKeybindable;
import WayofTime.bloodmagic.client.KeyBindingBloodMagic;
import WayofTime.bloodmagic.client.IKeybindable;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -18,7 +18,7 @@ public class KeyProcessor implements IMessage, IMessageHandler<KeyProcessor, IMe
{
}
public KeyProcessor(BMKeyBinding.Key key, boolean showInChat)
public KeyProcessor(KeyBindingBloodMagic.KeyBindings key, boolean showInChat)
{
this.keyId = key.ordinal();
this.showInChat = showInChat;
@ -48,11 +48,11 @@ public class KeyProcessor implements IMessage, IMessageHandler<KeyProcessor, IMe
ItemStack heldStack = entityPlayer.getHeldItemMainhand();
if (heldStack.getItem() instanceof IKeybindable)
{
if (msg.keyId < 0 || msg.keyId >= BMKeyBinding.Key.values().length)
if (msg.keyId < 0 || msg.keyId >= KeyBindingBloodMagic.KeyBindings.values().length)
{
return null;
}
BMKeyBinding.Key key = BMKeyBinding.Key.values()[msg.keyId];
KeyBindingBloodMagic.KeyBindings key = KeyBindingBloodMagic.KeyBindings.values()[msg.keyId];
((IKeybindable) heldStack.getItem()).onKeyPressed(heldStack, entityPlayer, key, msg.showInChat);
}
}

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@ -1,36 +0,0 @@
package WayofTime.bloodmagic.util.handler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.KeyProcessor;
import WayofTime.bloodmagic.util.handler.event.ClientHandler;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.client.registry.ClientRegistry;
public class BMKeyBinding extends KeyBinding
{
private Key keyType;
public BMKeyBinding(String name, int keyId, Key keyType)
{
super(Constants.Mod.MODID + ".keybind." + name, keyId, Constants.Mod.NAME);
this.keyType = keyType;
ClientRegistry.registerKeyBinding(this);
ClientHandler.keyBindings.add(this);
}
public void handleKeyPress()
{
ItemStack itemStack = ClientHandler.minecraft.thePlayer.getHeldItemMainhand();
if (itemStack != null && itemStack.getItem() instanceof IKeybindable)
{
BloodMagicPacketHandler.INSTANCE.sendToServer(new KeyProcessor(this.keyType, false));
}
}
public enum Key
{
OPEN_SIGIL_HOLDING
}
}

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@ -1,9 +0,0 @@
package WayofTime.bloodmagic.util.handler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public interface IKeybindable
{
void onKeyPressed(ItemStack stack, EntityPlayer player, BMKeyBinding.Key key, boolean showInChat);
}

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@ -8,13 +8,13 @@ import java.util.Set;
import javax.annotation.Nullable;
import WayofTime.bloodmagic.client.KeyBindingBloodMagic;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@ -31,18 +31,14 @@ import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.event.sound.PlaySoundEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
import net.minecraftforge.fml.client.FMLClientHandler;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import WayofTime.bloodmagic.BloodMagic;
@ -63,7 +59,6 @@ import WayofTime.bloodmagic.network.SigilHoldingPacketProcessor;
import WayofTime.bloodmagic.registry.ModPotions;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.util.GhostItemHelper;
import WayofTime.bloodmagic.util.handler.BMKeyBinding;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.base.Stopwatch;
@ -92,7 +87,6 @@ public class ClientHandler
public static TextureAtlasSprite crystalCluster;
public static Minecraft minecraft = Minecraft.getMinecraft();
public static final List<BMKeyBinding> keyBindings = new ArrayList<BMKeyBinding>();
public static final List<HUDElement> hudElements = new ArrayList<HUDElement>();
private static TileMasterRitualStone mrsHoloTile;
@ -103,17 +97,6 @@ public class ClientHandler
boolean doCrystalRenderTest = true;
public static ResourceLocation crystalResource = new ResourceLocation(Constants.Mod.DOMAIN + "textures/entities/defaultCrystalLayer.png");
// Contrary to what your IDE tells you, this *is* actually needed.
// TODO - Rewrite this "BMKeyBinding" thing. Arc what the heck were you thinking...
public static final BMKeyBinding keyOpenSigilHolding = new BMKeyBinding("openSigilHolding", Keyboard.KEY_H, BMKeyBinding.Key.OPEN_SIGIL_HOLDING);
public static final KeyBinding KEY_HOLDING_CYCLE_POS = new KeyBinding(Constants.Mod.MODID + ".keybind.cycleHoldingPos", KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_EQUALS, Constants.Mod.NAME);
public static final KeyBinding KEY_HOLDING_CYCLE_NEG = new KeyBinding(Constants.Mod.MODID + ".keybind.cycleHoldingNeg", KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_MINUS, Constants.Mod.NAME);
static {
ClientRegistry.registerKeyBinding(KEY_HOLDING_CYCLE_POS);
ClientRegistry.registerKeyBinding(KEY_HOLDING_CYCLE_NEG);
}
@SubscribeEvent
public void onTooltipEvent(ItemTooltipEvent event)
{
@ -227,25 +210,9 @@ public class ClientHandler
if (!minecraft.inGameHasFocus)
return;
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
for (BMKeyBinding key : keyBindings)
{
if (key.isPressed())
key.handleKeyPress();
}
if (player != null)
{
ItemStack stack = player.getHeldItemMainhand();
if (stack != null && stack.getItem() instanceof ItemSigilHolding)
{
if (KEY_HOLDING_CYCLE_POS.isPressed())
cycleSigil(stack, player, -1);
else if (KEY_HOLDING_CYCLE_NEG.isPressed())
cycleSigil(stack, player, 1);
}
}
for (KeyBindingBloodMagic.KeyBindings keyBinding : KeyBindingBloodMagic.KeyBindings.values())
if (keyBinding.getKey().isPressed())
keyBinding.handleKeybind();
}
@SubscribeEvent
@ -329,7 +296,7 @@ public class ClientHandler
BloodMagic.instance.getLogger().debug("Suppressed required texture errors in {}", stopwatch.stop());
}
private void cycleSigil(ItemStack stack, EntityPlayer player, int dWheel)
public static void cycleSigil(ItemStack stack, EntityPlayer player, int dWheel)
{
int mode = dWheel;
if (!ConfigHandler.sigilHoldingSkipsEmptySlots)

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@ -664,9 +664,9 @@ commands.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to th
commands.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d)
# Keybinds
BloodMagic.keybind.openSigilHolding=Open Sigil of Holding
BloodMagic.keybind.cycleHoldingPos=Cycle Sigil (+)
BloodMagic.keybind.cycleHoldingNeg=Cycle Sigil (-)
BloodMagic.keybind.open_holding=Open Sigil of Holding
BloodMagic.keybind.cycle_holding_pos=Cycle Sigil (+)
BloodMagic.keybind.cycle_holding_neg=Cycle Sigil (-)
# JustEnoughItems
jei.BloodMagic.recipe.altar=Blood Altar

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@ -629,7 +629,7 @@ commands.soulnetwork.fillMax.success=正常に%sのソウルネットワーク
commands.soulnetwork.create.success=正常に%sのソウルネットワークを構築しました(オーブのグレード: %d)
# Keybinds
BloodMagic.keybind.openSigilHolding=貯蔵の印章を開く
BloodMagic.keybind.open_holding=貯蔵の印章を開く
# JustEnoughItems
jei.BloodMagic.recipe.altar=血の祭壇

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@ -645,7 +645,7 @@ commands.soulnetwork.fillMax.success=成功将 %s 的灵魂网络填满至其宝
commands.soulnetwork.create.success=创建 %s 的灵魂网络成功 (宝珠等级: %d)
# Keybinds
BloodMagic.keybind.openSigilHolding=打开集持印记
BloodMagic.keybind.open_holding=打开集持印记
# JustEnoughItems
jei.BloodMagic.recipe.altar=血之祭坛