Rewrite keybinding system
@Arcaratus, I don't even know what you were thinking with that... I'm still not happy with IKeybindable, but the system is at least better than it was
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10 changed files with 149 additions and 102 deletions
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@ -664,9 +664,9 @@ commands.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to th
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commands.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d)
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# Keybinds
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BloodMagic.keybind.openSigilHolding=Open Sigil of Holding
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BloodMagic.keybind.cycleHoldingPos=Cycle Sigil (+)
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BloodMagic.keybind.cycleHoldingNeg=Cycle Sigil (-)
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BloodMagic.keybind.open_holding=Open Sigil of Holding
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BloodMagic.keybind.cycle_holding_pos=Cycle Sigil (+)
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BloodMagic.keybind.cycle_holding_neg=Cycle Sigil (-)
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# JustEnoughItems
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jei.BloodMagic.recipe.altar=Blood Altar
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@ -629,7 +629,7 @@ commands.soulnetwork.fillMax.success=正常に%sのソウルネットワーク
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commands.soulnetwork.create.success=正常に%sのソウルネットワークを構築しました(オーブのグレード: %d)
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# Keybinds
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BloodMagic.keybind.openSigilHolding=貯蔵の印章を開く
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BloodMagic.keybind.open_holding=貯蔵の印章を開く
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# JustEnoughItems
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jei.BloodMagic.recipe.altar=血の祭壇
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@ -645,7 +645,7 @@ commands.soulnetwork.fillMax.success=成功将 %s 的灵魂网络填满至其宝
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commands.soulnetwork.create.success=创建 %s 的灵魂网络成功 (宝珠等级: %d)
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# Keybinds
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BloodMagic.keybind.openSigilHolding=打开集持印记
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BloodMagic.keybind.open_holding=打开集持印记
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# JustEnoughItems
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jei.BloodMagic.recipe.altar=血之祭坛
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