Rewrite keybinding system

@Arcaratus, I don't even know what you were thinking with that...

I'm still not happy with IKeybindable, but the system is at least better than it was
This commit is contained in:
Nicholas Ignoffo 2016-08-26 15:56:32 -07:00
parent 4c514224d5
commit 5240755a05
10 changed files with 149 additions and 102 deletions

View file

@ -0,0 +1,9 @@
package WayofTime.bloodmagic.client;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public interface IKeybindable
{
void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat);
}