Rewrite keybinding system

@Arcaratus, I don't even know what you were thinking with that...

I'm still not happy with IKeybindable, but the system is at least better than it was
This commit is contained in:
Nicholas Ignoffo 2016-08-26 15:56:32 -07:00
parent 4c514224d5
commit 5240755a05
10 changed files with 149 additions and 102 deletions

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package WayofTime.bloodmagic.client;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public interface IKeybindable
{
void onKeyPressed(ItemStack stack, EntityPlayer player, KeyBindingBloodMagic.KeyBindings key, boolean showInChat);
}

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package WayofTime.bloodmagic.client;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.item.sigil.ItemSigilHolding;
import WayofTime.bloodmagic.network.BloodMagicPacketHandler;
import WayofTime.bloodmagic.network.KeyProcessor;
import WayofTime.bloodmagic.util.handler.event.ClientHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.settings.IKeyConflictContext;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Keyboard;
import java.util.Locale;
public class KeyBindingBloodMagic extends KeyBinding
{
@SideOnly(Side.CLIENT)
public KeyBindingBloodMagic(KeyBindings key)
{
super(key.getDescription(), key.getKeyConflictContext(), key.getKeyModifier(), key.getKeyCode(), Constants.Mod.NAME);
ClientRegistry.registerKeyBinding(this);
}
// @formatter:off
public enum KeyBindings
{
OPEN_HOLDING(KeyConflictContext.IN_GAME, KeyModifier.NONE, Keyboard.KEY_H)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
ItemStack itemStack = ClientHandler.minecraft.thePlayer.getHeldItemMainhand();
if (itemStack != null && itemStack.getItem() instanceof IKeybindable)
BloodMagicPacketHandler.INSTANCE.sendToServer(new KeyProcessor(this, false));
}
},
CYCLE_HOLDING_POS(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_EQUALS)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if (player.getHeldItemMainhand() != null && player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding)
ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, -1);
}
},
CYCLE_HOLDING_NEG(KeyConflictContext.IN_GAME, KeyModifier.SHIFT, Keyboard.KEY_MINUS)
{
@SideOnly(Side.CLIENT)
@Override
public void handleKeybind()
{
EntityPlayerSP player = Minecraft.getMinecraft().thePlayer;
if (player.getHeldItemMainhand() != null && player.getHeldItemMainhand().getItem() instanceof ItemSigilHolding)
ClientHandler.cycleSigil(player.getHeldItemMainhand(), player, 1);
}
},
;
// @formatter:on
private final IKeyConflictContext keyConflictContext;
private final KeyModifier keyModifier;
private final int keyCode;
private KeyBinding key;
KeyBindings(IKeyConflictContext keyConflictContext, KeyModifier keyModifier, int keyCode)
{
this.keyConflictContext = keyConflictContext;
this.keyModifier = keyModifier;
this.keyCode = keyCode;
}
@SideOnly(Side.CLIENT)
public abstract void handleKeybind();
public IKeyConflictContext getKeyConflictContext()
{
return keyConflictContext;
}
public KeyModifier getKeyModifier()
{
return keyModifier;
}
public int getKeyCode()
{
return keyCode;
}
public KeyBinding getKey()
{
if (key == null)
key = new KeyBindingBloodMagic(this);
return key;
}
public void setKey(KeyBinding key)
{
this.key = key;
}
public String getDescription()
{
return Constants.Mod.MODID + ".keybind." + name().toLowerCase(Locale.ENGLISH);
}
}
}