Split EventHandler into multiple different handlers
Better organization allows for finding things easier
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15 changed files with 1037 additions and 949 deletions
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@ -10,7 +10,6 @@ import WayofTime.bloodmagic.api.ritual.CapabilityRuneType;
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import WayofTime.bloodmagic.api.ritual.IRitualStone;
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import WayofTime.bloodmagic.api.teleport.TeleportQueue;
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import WayofTime.bloodmagic.fuel.FuelHandler;
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import WayofTime.bloodmagic.util.handler.EventHandler;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelperV2;
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@ -29,7 +28,6 @@ public class CommonProxy
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public void preInit()
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{
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MinecraftForge.EVENT_BUS.register(new EventHandler());
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MinecraftForge.EVENT_BUS.register(TeleportQueue.getInstance());
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GameRegistry.registerFuelHandler(new FuelHandler());
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registerRenderers();
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