Split EventHandler into multiple different handlers
Better organization allows for finding things easier
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15 changed files with 1037 additions and 949 deletions
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@ -14,7 +14,6 @@ public class WorldDemonWillHandler
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{
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static ConcurrentHashMap<Integer, WillWorld> containedWills = new ConcurrentHashMap<Integer, WillWorld>();
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public static ConcurrentHashMap<Integer, CopyOnWriteArrayList<PosXY>> dirtyChunks = new ConcurrentHashMap<Integer, CopyOnWriteArrayList<PosXY>>();
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public static ConcurrentHashMap<Integer, BlockPos> taintTrigger = new ConcurrentHashMap<Integer, BlockPos>();
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public static WillWorld getWillWorld(int dim)
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{
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