Added reversion recipes

Added reversion recipes to the Alchemical Reaction Chamber. This allows no longer used blood orbs to be converted back to their pre-crafted form.
This commit is contained in:
WayofTime 2020-11-01 19:07:00 -05:00
parent 204fbb3c28
commit 4f46dc150d
17 changed files with 67 additions and 37 deletions

View file

@ -28,15 +28,16 @@ public abstract class RecipeARC extends BloodMagicRecipe
@Nonnull
private final ItemStack output;
private final FluidStack outputFluid;
private final boolean consumeIngredient;
private final List<Pair<ItemStack, Double>> addedItems;
protected RecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
protected RecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid, boolean consumeIngredient)
{
this(id, input, arc_tool, inputFluid, output, new ArrayList<Pair<ItemStack, Double>>(), outputFluid);
this(id, input, arc_tool, inputFluid, output, new ArrayList<Pair<ItemStack, Double>>(), outputFluid, consumeIngredient);
}
protected RecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid)
protected RecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid, boolean consumeIngredient)
{
super(id);
this.input = input;
@ -45,6 +46,7 @@ public abstract class RecipeARC extends BloodMagicRecipe
this.output = output;
this.addedItems = addedItems;
this.outputFluid = outputFluid;
this.consumeIngredient = consumeIngredient;
}
public RecipeARC addRandomOutput(ItemStack stack, double chance)
@ -130,6 +132,11 @@ public abstract class RecipeARC extends BloodMagicRecipe
return chanceArray;
}
public boolean getConsumeIngredient()
{
return consumeIngredient;
}
@Override
public void write(PacketBuffer buffer)
{
@ -154,5 +161,6 @@ public abstract class RecipeARC extends BloodMagicRecipe
{
outputFluid.writeToPacket(buffer);
}
buffer.writeBoolean(consumeIngredient);
}
}

View file

@ -28,8 +28,9 @@ public class ARCRecipeBuilder extends BloodMagicRecipeBuilder<ARCRecipeBuilder>
private final ItemStack output;
private final FluidStack outputFluid;
private final List<Pair<ItemStack, Double>> addedItems = new ArrayList<Pair<ItemStack, Double>>();
private final boolean consumeIngredient;
protected ARCRecipeBuilder(Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
protected ARCRecipeBuilder(Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid, boolean consumeIngredient)
{
super(bmSerializer("arc"));
this.input = input;
@ -37,11 +38,17 @@ public class ARCRecipeBuilder extends BloodMagicRecipeBuilder<ARCRecipeBuilder>
this.inputFluid = inputFluid;
this.output = output;
this.outputFluid = outputFluid == null ? FluidStack.EMPTY : outputFluid;
this.consumeIngredient = consumeIngredient;
}
public static ARCRecipeBuilder arc(Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
{
return new ARCRecipeBuilder(input, arcTool, inputFluid, output, outputFluid);
return new ARCRecipeBuilder(input, arcTool, inputFluid, output, outputFluid, false);
}
public static ARCRecipeBuilder arcConsume(Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
{
return new ARCRecipeBuilder(input, arcTool, inputFluid, output, outputFluid, true);
}
public ARCRecipeBuilder addRandomOutput(ItemStack stack, double chance)
@ -96,6 +103,7 @@ public class ARCRecipeBuilder extends BloodMagicRecipeBuilder<ARCRecipeBuilder>
json.add(Constants.JSON.OUTPUT_FLUID, SerializerHelper.serializeFluidStack(outputFluid));
json.add(Constants.JSON.OUTPUT, SerializerHelper.serializeItemStack(output));
json.addProperty("consumeingredient", consumeIngredient);
}
}
}

View file

@ -55,6 +55,6 @@ public class ARCRecipeProvider implements ISubRecipeProvider
private void registerReversionRecipe(Ingredient input, ItemStack outputStack, Consumer<IFinishedRecipe> consumer, String path)
{
ARCRecipeBuilder.arc(input, Ingredient.fromTag(BloodMagicTags.ARC_TOOL_REVERTER), null, outputStack, null).build(consumer, BloodMagic.rl(path));
ARCRecipeBuilder.arcConsume(input, Ingredient.fromTag(BloodMagicTags.ARC_TOOL_REVERTER), null, outputStack, null).build(consumer, BloodMagic.rl(path));
}
}

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@ -92,7 +92,9 @@ public class ARCRecipeSerializer<RECIPE extends RecipeARC> extends ForgeRegistry
outputFluidStack = SerializerHelper.deserializeFluid(outputFluid);
}
return this.factory.create(recipeId, inputIng, toolIng, inputFluidIng, output, addedItems, outputFluidStack);
boolean consumeIngredient = JSONUtils.getBoolean(json, "consumeingredient");
return this.factory.create(recipeId, inputIng, toolIng, inputFluidIng, output, addedItems, outputFluidStack, consumeIngredient);
}
@Override
@ -126,7 +128,9 @@ public class ARCRecipeSerializer<RECIPE extends RecipeARC> extends ForgeRegistry
outputFluid = FluidStack.readFromPacket(buffer);
}
return this.factory.create(recipeId, inputIng, toolIng, inputFluid, output, addedItems, outputFluid);
boolean consumeIngredient = buffer.readBoolean();
return this.factory.create(recipeId, inputIng, toolIng, inputFluid, output, addedItems, outputFluid, consumeIngredient);
} catch (Exception e)
{
BloodMagic.LOGGER.error("Error reading ARC recipe from packet.", e);
@ -150,6 +154,6 @@ public class ARCRecipeSerializer<RECIPE extends RecipeARC> extends ForgeRegistry
@FunctionalInterface
public interface IFactory<RECIPE extends RecipeARC>
{
RECIPE create(ResourceLocation id, Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid);
RECIPE create(ResourceLocation id, Ingredient input, Ingredient arcTool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid, boolean consumeIngredient);
}
}

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@ -18,14 +18,14 @@ import wayoftime.bloodmagic.common.registries.BloodMagicRecipeSerializers;
public class IRecipeARC extends RecipeARC
{
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid)
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, FluidStack outputFluid, boolean consumeIngredient)
{
super(id, input, arc_tool, inputFluid, output, new ArrayList<Pair<ItemStack, Double>>(), outputFluid);
super(id, input, arc_tool, inputFluid, output, new ArrayList<Pair<ItemStack, Double>>(), outputFluid, consumeIngredient);
}
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid)
public IRecipeARC(ResourceLocation id, Ingredient input, Ingredient arc_tool, FluidStackIngredient inputFluid, ItemStack output, List<Pair<ItemStack, Double>> addedItems, FluidStack outputFluid, boolean consumeIngredient)
{
super(id, input, arc_tool, inputFluid, output, addedItems, outputFluid);
super(id, input, arc_tool, inputFluid, output, addedItems, outputFluid, consumeIngredient);
}
@Override

View file

@ -287,7 +287,7 @@ public class TileAlchemicalReactionChamber extends TileInventory implements ITic
outputSlotHandler.canTransferAllItemsToSlots(recipe.getAllOutputs(world.rand), false);
outputTank.fill(recipe.getFluidOutput().copy(), FluidAction.EXECUTE);
consumeInventory();
consumeInventory(recipe.getConsumeIngredient());
}
}
@ -303,15 +303,15 @@ public class TileAlchemicalReactionChamber extends TileInventory implements ITic
List<ItemStack> outputList = new ArrayList<>();
outputList.add(outputStack);
outputSlotHandler.canTransferAllItemsToSlots(outputList, false);
consumeInventory();
consumeInventory(false);
}
public void consumeInventory()
public void consumeInventory(boolean consumeInput)
{
ItemStack inputStack = getStackInSlot(INPUT_SLOT);
if (!inputStack.isEmpty())
{
if (inputStack.getItem().hasContainerItem(inputStack))
if (!consumeInput && inputStack.getItem().hasContainerItem(inputStack))
{
setInventorySlotContents(INPUT_SLOT, inputStack.getItem().getContainerItem(inputStack));
} else