Register the TESpecialContainer.
http://puu.sh/9ziOP/045c89b1db.png, this line should fix that crash.
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@ -115,6 +115,7 @@ import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEffectBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEnhancementBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellEnhancementBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellModifierBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpellParadigmBlock;
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import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralContainer;
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import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
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import WayofTime.alchemicalWizardry.common.tileEntity.TETeleposer;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
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import WayofTime.alchemicalWizardry.common.tileEntity.gui.GuiHandler;
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import WayofTime.alchemicalWizardry.common.tileEntity.gui.GuiHandler;
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@ -505,7 +506,7 @@ public class AlchemicalWizardry
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GameRegistry.registerTileEntity(TESpellEffectBlock.class, "containerSpellEffectBlock");
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GameRegistry.registerTileEntity(TESpellEffectBlock.class, "containerSpellEffectBlock");
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GameRegistry.registerTileEntity(TESpellModifierBlock.class, "containerSpellModifierBlock");
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GameRegistry.registerTileEntity(TESpellModifierBlock.class, "containerSpellModifierBlock");
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GameRegistry.registerTileEntity(TESpellEnhancementBlock.class, "containerSpellEnhancementBlock");
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GameRegistry.registerTileEntity(TESpellEnhancementBlock.class, "containerSpellEnhancementBlock");
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GameRegistry.registerTileEntity(TESpectralContainer.class,"spectralContainerTileEntity");
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//GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
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//GameRegistry.registerBlock(ModBlocks.blockSpellEffect,"blockSpellEffect");
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ModBlocks.bloodRune.setHarvestLevel("pickaxe", 2);
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ModBlocks.bloodRune.setHarvestLevel("pickaxe", 2);
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ModBlocks.speedRune.setHarvestLevel("pickaxe", 2);
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ModBlocks.speedRune.setHarvestLevel("pickaxe", 2);
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