Created visual niceties when an item uses/contains a different will type.
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package WayofTime.bloodmagic.api.iface;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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public interface IMultiWillTool
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{
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public EnumDemonWillType getCurrentType(ItemStack stack);
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}
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