Added Sentient Armour - not fully implemented.
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13 changed files with 315 additions and 1 deletions
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@ -27,6 +27,7 @@ import WayofTime.bloodmagic.item.ItemSacrificialDagger;
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import WayofTime.bloodmagic.item.ItemSlate;
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import WayofTime.bloodmagic.item.ItemTelepositionFocus;
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import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
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import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
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import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
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import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
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@ -110,6 +111,11 @@ public class ModItems
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public static Item livingArmourLegs;
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public static Item livingArmourBoots;
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public static Item sentientArmourHelmet;
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public static Item sentientArmourChest;
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public static Item sentientArmourLegs;
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public static Item sentientArmourBoots;
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public static Item altarMaker;
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public static Item arcaneAshes;
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@ -188,6 +194,11 @@ public class ModItems
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livingArmourLegs = registerItem(new ItemLivingArmour(2), "ItemLivingArmourLegs");
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livingArmourBoots = registerItem(new ItemLivingArmour(3), "ItemLivingArmourBoots");
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sentientArmourHelmet = registerItem(new ItemSentientArmour(0), "ItemSentientArmourHelmet");
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sentientArmourChest = registerItem(new ItemSentientArmour(1), "ItemSentientArmourChest");
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sentientArmourLegs = registerItem(new ItemSentientArmour(2), "ItemSentientArmourLegs");
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sentientArmourBoots = registerItem(new ItemSentientArmour(3), "ItemSentientArmourBoots");
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altarMaker = registerItem(new ItemAltarMaker());
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arcaneAshes = registerItem(new ItemArcaneAshes());
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@ -292,6 +303,11 @@ public class ModItems
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renderHelper.itemRender(livingArmourLegs, "ItemLivingArmour2");
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renderHelper.itemRender(livingArmourBoots, "ItemLivingArmour3");
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renderHelper.itemRender(sentientArmourHelmet, "ItemSentientArmour0");
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renderHelper.itemRender(sentientArmourChest, "ItemSentientArmour1");
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renderHelper.itemRender(sentientArmourLegs, "ItemSentientArmour2");
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renderHelper.itemRender(sentientArmourBoots, "ItemSentientArmour3");
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renderHelper.itemRender(altarMaker);
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renderHelper.itemRender(arcaneAshes);
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