Implement missing data syncing methods
Fix MRS not syncing data immediately.
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10 changed files with 186 additions and 0 deletions
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@ -2,9 +2,15 @@ package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.ritual.RitualPortal;
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import com.google.common.base.Strings;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileDimensionalPortal extends TileEntity
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{
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@ -52,4 +58,38 @@ public class TileDimensionalPortal extends TileEntity
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this.masterStoneY = blockPos.getY();
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this.masterStoneZ = blockPos.getZ();
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}
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@Override
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public SPacketUpdateTileEntity getUpdatePacket()
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{
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NBTTagCompound nbt = new NBTTagCompound();
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writeToNBT(nbt);
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return new SPacketUpdateTileEntity(getPos(), -999, nbt);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt)
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{
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super.onDataPacket(net, pkt);
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readFromNBT(pkt.getNbtCompound());
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}
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@Override
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public NBTTagCompound getUpdateTag()
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{
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return writeToNBT(new NBTTagCompound());
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}
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@Override
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public void handleUpdateTag(NBTTagCompound tag)
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{
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readFromNBT(tag);
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}
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@Override
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public boolean shouldRefresh(World world, BlockPos pos, IBlockState oldState, IBlockState newState)
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{
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return oldState.getBlock() != newState.getBlock();
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}
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}
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