Empty flasks can now be refilled (#976)
Right click a water source (any block that uses Material.WATER, same as vanilla potions) to refill it. This removes all potion effects. The model will display without the fluid inside as a visual indicator.
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@ -1,31 +1,36 @@
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package WayofTime.bloodmagic.potion.item;
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package WayofTime.bloodmagic.item;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.client.IMeshProvider;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.collect.Lists;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.potion.PotionUtils;
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import net.minecraft.potion.PotionUtils;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.*;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.client.IVariantProvider;
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public class ItemPotionFlask extends Item implements IVariantProvider
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import javax.annotation.Nullable;
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public class ItemPotionFlask extends Item implements IMeshProvider
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{
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{
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public ItemPotionFlask()
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public ItemPotionFlask()
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{
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{
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@ -44,6 +49,8 @@ public class ItemPotionFlask extends Item implements IVariantProvider
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int remainingUses = stack.getMaxDamage() - stack.getItemDamage();
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int remainingUses = stack.getMaxDamage() - stack.getItemDamage();
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if (remainingUses <= 0)
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if (remainingUses <= 0)
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{
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{
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NBTHelper.checkNBT(stack);
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stack.getTagCompound().setBoolean("empty", true);
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return stack;
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return stack;
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}
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}
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@ -75,12 +82,33 @@ public class ItemPotionFlask extends Item implements IVariantProvider
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return EnumAction.DRINK;
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return EnumAction.DRINK;
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}
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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int remainingUses = stack.getMaxDamage() - stack.getItemDamage();
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if (remainingUses > 0 || !stack.hasTagCompound() || !stack.getTagCompound().hasKey("empty"))
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return EnumActionResult.PASS;
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RayTraceResult trace = rayTrace(world, player, true);
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if (trace.typeOfHit == RayTraceResult.Type.BLOCK && world.getBlockState(trace.getBlockPos()).getMaterial() == Material.WATER)
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{
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world.playSound(player, player.posX, player.posY, player.posZ, SoundEvents.ITEM_BOTTLE_FILL, SoundCategory.NEUTRAL, 1.0F, 1.0F);
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player.setHeldItem(hand, new ItemStack(this));
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return EnumActionResult.SUCCESS;
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}
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return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
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}
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@Override
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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{
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int remainingUses = stack.getMaxDamage() - stack.getItemDamage();
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int remainingUses = stack.getMaxDamage() - stack.getItemDamage();
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if (remainingUses <= 0)
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if (remainingUses <= 0)
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{
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{
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NBTHelper.checkNBT(stack);
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stack.getTagCompound().setBoolean("empty", true);
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return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
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return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
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}
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}
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player.setActiveHand(hand);
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player.setActiveHand(hand);
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@ -106,11 +134,34 @@ public class ItemPotionFlask extends Item implements IVariantProvider
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// }
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// }
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// }
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// }
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@SideOnly(Side.CLIENT)
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@Override
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@Override
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public List<Pair<Integer, String>> getVariants()
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public ItemMeshDefinition getMeshDefinition()
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{
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{
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List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
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return new ItemMeshDefinition()
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ret.add(new ImmutablePair<Integer, String>(0, "type=normal"));
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{
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return ret;
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@Override
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public ModelResourceLocation getModelLocation(ItemStack stack)
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{
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boolean full = true;
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if (stack.hasTagCompound() && stack.getTagCompound().hasKey("empty"))
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full = false;
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return new ModelResourceLocation(new ResourceLocation(Constants.Mod.MODID, "item/" + getRegistryName().getResourcePath()), "full=" + (full ? "true" : "false"));
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}
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};
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}
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@Nullable
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@Override
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public ResourceLocation getCustomLocation()
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{
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return null;
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}
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@Override
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public List<String> getVariants()
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{
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return Lists.newArrayList("full=true", "full=false");
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}
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}
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}
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}
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@ -163,6 +163,9 @@ public class ClientProxy extends CommonProxy
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if (tintIndex != 0 && tintIndex != 2)
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if (tintIndex != 0 && tintIndex != 2)
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return -1;
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return -1;
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if (stack.hasTagCompound() && stack.getTagCompound().hasKey("empty"))
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return -1;
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return PotionUtils.getPotionColorFromEffectList(PotionUtils.getEffectsFromStack(stack));
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return PotionUtils.getPotionColorFromEffectList(PotionUtils.getEffectsFromStack(stack));
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}
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}
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}, ModItems.POTION_FLASK);
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}, ModItems.POTION_FLASK);
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@ -82,7 +82,7 @@ import WayofTime.bloodmagic.item.soul.ItemSentientShovel;
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import WayofTime.bloodmagic.item.soul.ItemSentientSword;
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import WayofTime.bloodmagic.item.soul.ItemSentientSword;
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import WayofTime.bloodmagic.item.soul.ItemSoulGem;
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import WayofTime.bloodmagic.item.soul.ItemSoulGem;
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import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
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import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
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import WayofTime.bloodmagic.potion.item.ItemPotionFlask;
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import WayofTime.bloodmagic.item.ItemPotionFlask;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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public class ModItems
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public class ModItems
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@ -5,13 +5,18 @@
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"transform": "forge:default-item"
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"transform": "forge:default-item"
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},
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},
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"variants": {
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"variants": {
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"type": {
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"full": {
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"normal": {
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"true": {
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"textures": {
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"textures": {
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"layer0": "bloodmagic:items/PotionFlask_underlay",
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"layer0": "bloodmagic:items/PotionFlask_underlay",
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"layer1": "bloodmagic:items/PotionFlask_outline",
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"layer1": "bloodmagic:items/PotionFlask_outline",
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"layer2": "bloodmagic:items/PotionFlask_overlay"
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"layer2": "bloodmagic:items/PotionFlask_overlay"
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}
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}
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},
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"false": {
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"textures": {
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"layer0": "bloodmagic:items/PotionFlask_outline"
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}
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}
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}
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}
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}
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}
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}
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