From 4b9eaa90d812bba7f272162d87ab9e0213e605c5 Mon Sep 17 00:00:00 2001 From: Nick Date: Fri, 22 Jan 2016 16:06:48 -0800 Subject: [PATCH] Should fix the Sacrifice Pack fakeplayer lookup --- .../java/WayofTime/bloodmagic/util/handler/EventHandler.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java b/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java index 0aed6aa3..61b08def 100644 --- a/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java +++ b/src/main/java/WayofTime/bloodmagic/util/handler/EventHandler.java @@ -67,10 +67,13 @@ public class EventHandler Random random = new Random(); @SubscribeEvent - public void onEntityDeath(LivingHurtEvent event) + public void onEntityHurt(LivingHurtEvent event) { int chestIndex = 2; + if (event.entity.worldObj.isRemote) + return; + if (event.source.getEntity() instanceof EntityPlayer && !PlayerHelper.isFakePlayer((EntityPlayer) event.source.getEntity())) { EntityPlayer player = (EntityPlayer) event.source.getEntity();