Made it so that the bound tools are (supposedly more so) unbreakable. Fixes #793

This commit is contained in:
WayofTime 2016-06-17 10:15:46 -04:00
parent 145d7a5bc2
commit 4b221c2e5c
3 changed files with 5 additions and 5 deletions

View file

@ -58,6 +58,7 @@ public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
super(damage, 1, ModItems.boundToolMaterial, effectiveBlocks);
setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
setCreativeTab(BloodMagic.tabBloodMagic);
setMaxDamage(0);
this.name = name;
this.tooltipBase = "tooltip.BloodMagic.bound." + name + ".";