Made it so that the bound tools are (supposedly more so) unbreakable. Fixes #793
This commit is contained in:
parent
145d7a5bc2
commit
4b221c2e5c
|
@ -4,6 +4,7 @@ Version 2.0.2-45
|
|||
- Changed the recipe of the Sanguine Scientiem
|
||||
- Fixed the Routing system so that it properly eliminates the connection to the Master node when the Master node is broken.
|
||||
- Fixed an issue where the Spectral Blocks (from the Sigil of Suppression) would return the liquid on the client side before the sigil was deactivated.
|
||||
- Made it so that the bound tools are (supposedly more so) unbreakable. This will probably come bite me on the ehem later, but we'll see.
|
||||
|
||||
------------------------------------------------------
|
||||
Version 2.0.2-44
|
||||
|
|
|
@ -3,6 +3,8 @@ package WayofTime.bloodmagic.item;
|
|||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.renderer.ItemMeshDefinition;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
|
@ -13,17 +15,14 @@ import net.minecraft.inventory.EntityEquipmentSlot;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemSword;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.event.BoundToolEvent;
|
||||
import WayofTime.bloodmagic.api.iface.IActivatable;
|
||||
import WayofTime.bloodmagic.api.iface.IBindable;
|
||||
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
|
||||
|
@ -37,8 +36,6 @@ import com.google.common.base.Strings;
|
|||
import com.google.common.collect.HashMultimap;
|
||||
import com.google.common.collect.Multimap;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider
|
||||
{
|
||||
public ItemBoundSword()
|
||||
|
@ -47,6 +44,7 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
|
|||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setMaxDamage(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -58,6 +58,7 @@ public class ItemBoundTool extends ItemTool implements IBindable, IActivatable
|
|||
super(damage, 1, ModItems.boundToolMaterial, effectiveBlocks);
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".bound." + name);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setMaxDamage(0);
|
||||
|
||||
this.name = name;
|
||||
this.tooltipBase = "tooltip.BloodMagic.bound." + name + ".";
|
||||
|
|
Loading…
Reference in a new issue