Changed texture for Ritual Range
Changed the placeholder texture to use the chiseled sandstone from vanilla, tinted red.
This commit is contained in:
parent
0e6c57076d
commit
4ada12dd5e
2 changed files with 16 additions and 72 deletions
src/main/java/wayoftime/bloodmagic/util
|
@ -181,8 +181,8 @@ public class Utils
|
|||
|
||||
if (playSound)
|
||||
{
|
||||
initialWorld.playSound(initialPos.getX(), initialPos.getY(), initialPos.getZ(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false);
|
||||
finalWorld.playSound(finalPos.getX(), finalPos.getY(), finalPos.getZ(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F, false);
|
||||
initialWorld.playSound(null, initialPos.getX(), initialPos.getY(), initialPos.getZ(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F);
|
||||
finalWorld.playSound(null, finalPos.getX(), finalPos.getY(), finalPos.getZ(), SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.AMBIENT, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
// Finally, we get to do something! (CLEARING TILES)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue