Fix spam when registering potions

This commit is contained in:
Nicholas Ignoffo 2016-04-24 11:52:58 -07:00
parent d550513f0a
commit 4a1484965c

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.registry; package WayofTime.bloodmagic.registry;
import WayofTime.bloodmagic.api.Constants;
import net.minecraft.potion.Potion; import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper; import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper;
@ -46,7 +47,7 @@ public class ModPotions
protected static Potion registerPotion(String name, ResourceLocation location, boolean badEffect, int potionColour, int x, int y) protected static Potion registerPotion(String name, ResourceLocation location, boolean badEffect, int potionColour, int x, int y)
{ {
Potion potion = new PotionBloodMagic(name, location, badEffect, potionColour, x, y); Potion potion = new PotionBloodMagic(name, location, badEffect, potionColour, x, y);
GameRegistry.register(potion.setRegistryName(location)); GameRegistry.register(potion.setRegistryName(location.getResourcePath()));
return potion; return potion;
} }
} }