Make some messages localized serverside

This commit is contained in:
Anton 2015-04-26 13:50:55 +03:00
parent 9329387b6c
commit 47e7cad9e9
7 changed files with 88 additions and 39 deletions

View file

@ -8,8 +8,7 @@ import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.StatCollector;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.Int3;
@ -125,7 +124,7 @@ public class RitualEffectDemonPortal extends RitualEffect
{
if(!checkJars(ritualStone))
{
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.ritualdemonportal.missingjar")));
player.addChatMessage(new ChatComponentTranslation("message.ritualdemonportal.missingjar"));
return false;
}
return true;