Make some messages localized serverside
This commit is contained in:
parent
9329387b6c
commit
47e7cad9e9
7 changed files with 88 additions and 39 deletions
|
@ -8,8 +8,7 @@ import net.minecraft.entity.effect.EntityLightningBolt;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ChatComponentText;
|
||||
import net.minecraft.util.StatCollector;
|
||||
import net.minecraft.util.ChatComponentTranslation;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.ModBlocks;
|
||||
import WayofTime.alchemicalWizardry.api.Int3;
|
||||
|
@ -125,7 +124,7 @@ public class RitualEffectDemonPortal extends RitualEffect
|
|||
{
|
||||
if(!checkJars(ritualStone))
|
||||
{
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.ritualdemonportal.missingjar")));
|
||||
player.addChatMessage(new ChatComponentTranslation("message.ritualdemonportal.missingjar"));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue