Switch to real logger, create ConfigGui, remove random debug thing

-Uses an actual logger instead of System.out.println.
-ConfigGui for ingame editing of configs.
-Some random leftover debug was being sent to console at startup. This
removes that.
This commit is contained in:
TehNut 2014-11-03 16:11:10 -08:00
parent 51346b5638
commit 4638f1b239
10 changed files with 693 additions and 717 deletions

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.spell.complex.effect.impactEffects.tool;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.items.spell.ItemSpellMultiTool;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
@ -37,7 +38,7 @@ public class DigAreaTunnel extends DigAreaEffect
ForgeDirection sidehit = ForgeDirection.getOrientation(blockPos.sideHit);
ForgeDirection opposite = sidehit.getOpposite();
System.out.println(opposite.toString());
AlchemicalWizardry.logger.info(opposite.toString());
double initialLength = this.getRandomVectorLength();
@ -149,7 +150,7 @@ public class DigAreaTunnel extends DigAreaEffect
public void travelVector(Vec3 vector, World world, double x, double y, double z)
{
double vecLength = vector.lengthVector();
System.out.println(vecLength);
AlchemicalWizardry.logger.info(vecLength);
Vec3 normVec = Vec3.createVectorHelper(vector.xCoord, vector.yCoord, vector.zCoord);
normVec = normVec.normalize();
@ -158,7 +159,7 @@ public class DigAreaTunnel extends DigAreaEffect
while (distanceTravelled < vecLength)
{
System.out.println(distanceTravelled);
AlchemicalWizardry.logger.info(distanceTravelled);
double stepLength = this.getRandomStepLength();
prevVec = prevVec.addVector(stepLength * normVec.xCoord, stepLength * normVec.yCoord, normVec.zCoord);